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Intersection and Collision Algorithms.
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/*
* Simplex3dAlgorithm - Intersection Module
* Copyright (C) 2011, Aleksey Nikiforov
*
* This file is part of Simplex3dAlgorithm.
*
* Simplex3dAlgorithm is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Simplex3dAlgorithm is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*/
package simplex3d.algorithm.intersection
// An empty class to make -Xno-forwarders work
private[intersection] class Util
private[intersection] object Util {
def axisAlignedComponentTest(dmin: Double, dmax: Double, smin: Double, smax: Double) :Double = {
if (dmin < smin) {
if (dmax > smin) {
val left = dmax - smin
val right = smax - dmin
if (left < right) -left else right
}
else 0
}
else {
if (dmin < smax) {
val left = dmax - smin
val right = smax - dmin
if (left < right) -left else right
}
else 0
}
}
}
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