simplex3d.engine.Launcher.scala Maven / Gradle / Ivy
/*
* Simplex3dEngine - Core Module
* Copyright (C) 2011, Aleksey Nikiforov
*
* This file is part of Simplex3dEngine.
*
* Simplex3dEngine is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Simplex3dEngine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*/
package simplex3d.engine
import scala.collection.mutable.ArrayBuffer
import simplex3d.math._
import simplex3d.engine.input._
import simplex3d.engine.graphics._
import simplex3d.engine.asset._
trait Launcher {
val driver: String
/** Depending on the implementation, this method will return an appropriate UI element wrapping
* the rendering surface. If the application is launched in a native window, this method
* will return null.
*
* @return a UI element wrapping the rendering surface, or null when launched in a native window.
*/
def launch(title: String, settings: Settings, app: App#Subtext, loop: MainLoop) :Object
def isRunning: Boolean
def dispose() :Unit
/** This method must not return until the application can be safely relaunched.
*/
def disposeAndWait() :Unit
}
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