simplex3d.engine.asset.AssetLoader.scala Maven / Gradle / Ivy
/*
* Simplex3dEngine - Core Module
* Copyright (C) 2011, Aleksey Nikiforov
*
* This file is part of Simplex3dEngine.
*
* Simplex3dEngine is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Simplex3dEngine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*/
package simplex3d.engine.asset
import simplex3d.math._
import simplex3d.math.double._
import simplex3d.data._
import simplex3d.data.double._
// XXX split asset loader into format resolver and format loader
trait AssetLoader {
type RgbTextureData = Data[Vec3] with DirectSrc with ContiguousSrc
type RgbaTextureData = Data[Vec4] with DirectSrc with ContiguousSrc
def loadRgbImg(path: String) :Option[(ConstVec2i, RgbTextureData)]
def loadRgbaImg(path: String) :Option[(ConstVec2i, RgbaTextureData)]
def loadObj(path: String)
:Option[(
DataBuffer[SInt, Unsigned],// indices
DataBuffer[Vec3, RFloat], // vertices
Option[DataBuffer[Vec3, RFloat]], // normals
Option[DataBuffer[Vec2, RFloat]] // texCoords
)]
}
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