simplex3d.engine.input.Mouse.scala Maven / Gradle / Ivy
/*
* Simplex3dEngine - Core Module
* Copyright (C) 2011, Aleksey Nikiforov
*
* This file is part of Simplex3dEngine.
*
* Simplex3dEngine is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Simplex3dEngine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*/
package simplex3d.engine.input
import simplex3d.math._
import simplex3d.math.double._
abstract class Mouse {
var sensitivity: ConstVec2
var wheelSensitivity :Double
def isGrabbed_=(grabbed: Boolean) :Unit
def isGrabbed: Boolean
def setPosition(position: inVec2i) :Unit
//def setCursor() :Unit // TODO add later
def isButtonDown(buttonCode: Int) :Boolean
def position: Option[ConstVec2i]
def delta: ConstVec2
def wheelDelta: Double
}
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