ibxm.Module Maven / Gradle / Ivy
package ibxm;
public class Module {
public String song_title;
public boolean linear_periods, fast_volume_slides;
public int global_volume, channel_gain;
public int default_speed, default_tempo;
public int restart_sequence_index;
private int[] initial_panning, sequence;
private Pattern[] patterns;
private Instrument[] instruments;
private Pattern default_pattern;
private Instrument default_instrument;
public Module() {
song_title = IBXM.VERSION;
set_num_channels( 1 );
set_sequence_length( 1 );
set_num_patterns( 0 );
set_num_instruments( 0 );
default_pattern = new Pattern();
default_instrument = new Instrument();
}
public int get_num_channels() {
return initial_panning.length;
}
public void set_num_channels( int num_channels ) {
if( num_channels < 1 ) {
num_channels = 1;
}
initial_panning = new int[ num_channels ];
}
public int get_initial_panning( int channel ) {
int panning;
panning = 128;
if( channel >= 0 && channel < initial_panning.length ) {
panning = initial_panning[ channel ];
}
return panning;
}
public void set_initial_panning( int channel, int panning ) {
if( channel >= 0 && channel < initial_panning.length ) {
initial_panning[ channel ] = panning;
}
}
public int get_sequence_length() {
return sequence.length;
}
public void set_sequence_length( int sequence_length ) {
if( sequence_length < 0 ) {
sequence_length = 0;
}
sequence = new int[ sequence_length ];
}
public void set_sequence( int sequence_index, int pattern_index ) {
if( sequence_index >= 0 && sequence_index < sequence.length ) {
sequence[ sequence_index ] = pattern_index;
}
}
public int get_num_patterns() {
return patterns.length;
}
public void set_num_patterns( int num_patterns ) {
if( num_patterns < 0 ) {
num_patterns = 0;
}
patterns = new Pattern[ num_patterns ];
}
public Pattern get_pattern_from_sequence( int sequence_index ) {
Pattern pattern;
pattern = default_pattern;
if( sequence_index >= 0 && sequence_index < sequence.length ) {
pattern = get_pattern( sequence[ sequence_index ] );
}
return pattern;
}
public Pattern get_pattern( int pattern_index ) {
Pattern pattern;
pattern = null;
if( pattern_index >= 0 && pattern_index < patterns.length ) {
pattern = patterns[ pattern_index ];
}
if( pattern == null ) {
pattern = default_pattern;
}
return pattern;
}
public void set_pattern( int pattern_index, Pattern pattern ) {
if( pattern_index >= 0 && pattern_index < patterns.length ) {
patterns[ pattern_index ] = pattern;
}
}
public int get_num_instruments() {
return instruments.length;
}
public void set_num_instruments( int num_instruments ) {
if( num_instruments < 0 ) {
num_instruments = 0;
}
instruments = new Instrument[ num_instruments ];
}
public Instrument get_instrument( int instrument_index ) {
Instrument instrument;
instrument = null;
if( instrument_index > 0 && instrument_index <= instruments.length ) {
instrument = instruments[ instrument_index - 1 ];
}
if( instrument == null ) {
instrument = default_instrument;
}
return instrument;
}
public void set_instrument( int instrument_index, Instrument instrument ) {
if( instrument_index > 0 && instrument_index <= instruments.length ) {
instruments[ instrument_index - 1 ] = instrument;
}
}
}