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The SNF4J module for TLS protocol
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/*
* -------------------------------- MIT License --------------------------------
*
* Copyright (c) 2022-2023 SNF4J contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* -----------------------------------------------------------------------------
*/
package org.snf4j.tls.engine;
public enum MachineState {
/** Client handshake engine is created but has not been started yet */
CLI_INIT(true, false, false),
/** Client handshake engine is waiting for the first ServerHello message */
CLI_WAIT_1_SH(true),
/** Client handshake engine is waiting for execution of task(s) */
CLI_WAIT_TASK(true),
/** Client handshake engine is waiting for the second ServerHello message */
CLI_WAIT_2_SH(true),
CLI_WAIT_EE(true),
CLI_WAIT_CERT_CR(true),
CLI_WAIT_CERT(true),
CLI_WAIT_CV(true),
CLI_WAIT_FINISHED(true),
CLI_CONNECTED(true, true),
/** Server handshake engine is created but has not been started yet */
SRV_INIT(false, false, false),
/** Server handshake engine is waiting for the first ClientHello message */
SRV_WAIT_1_CH(false),
/** Server handshake engine is waiting for the second ClientHello message */
SRV_WAIT_2_CH(false),
/** Server handshake engine is waiting for execution of task(s) */
SRV_WAIT_TASK(false),
SRV_WAIT_EOED(false),
SRV_WAIT_CERT(false),
SRV_WAIT_CV(false),
SRV_WAIT_FINISHED(false),
SRV_CONNECTED(false, true);
private final boolean clientMode;
private final boolean connected;
private final boolean started;
private final int bitMask;
MachineState(boolean clientMode, boolean connected, boolean started) {
this.clientMode = clientMode;
this.connected = connected;
this.started = started;
bitMask = 1 << ordinal();
}
MachineState(boolean clientMode, boolean connected) {
this.clientMode = clientMode;
this.connected = connected;
started = true;
bitMask = 1 << ordinal();
}
MachineState(boolean clientMode) {
this(clientMode, false);
}
public boolean clientMode() {
return clientMode;
}
public boolean isConnected() {
return connected;
}
public boolean isStarted() {
return started;
}
public int bitMask() {
return bitMask;
}
}
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