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A plugin API for Minecraft: Java Edition
/*
* This file is part of SpongeAPI, licensed under the MIT License (MIT).
*
* Copyright (c) SpongePowered
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.spongepowered.api.entity.vehicle;
import org.spongepowered.api.data.Keys;
import org.spongepowered.api.data.type.BoatType;
import org.spongepowered.api.data.value.Value;
/**
* Represents a Boat entity.
*/
public interface Boat extends Vehicle {
/**
* {@link Keys#BOAT_TYPE}
*
* @return The type of the boat
*/
default Value.Mutable boatType() {
return this.requireValue(Keys.BOAT_TYPE).asMutable();
}
/**
* {@link Keys#IS_IN_WATER}
*
* @return Whether this boat is in water
*/
default Value.Mutable inWater() {
return this.requireValue(Keys.IS_IN_WATER).asMutable();
}
/**
* {@link Keys#CAN_MOVE_ON_LAND}
*
* @return Whether this boat can travel over land
*/
default Value.Mutable moveOnLand() {
return this.requireValue(Keys.CAN_MOVE_ON_LAND).asMutable();
}
/**
* {@link Keys#MAX_SPEED}
*
* @return The maximum speed a boat can go
*/
default Value.Mutable maxSpeed() {
return this.requireValue(Keys.MAX_SPEED).asMutable();
}
/**
* {@link Keys#UNOCCUPIED_DECELERATION}
*
* @return The deceleration value when unoccupied
*/
default Value.Mutable unoccupiedDeceleration() {
return this.requireValue(Keys.UNOCCUPIED_DECELERATION).asMutable();
}
/**
* {@link Keys#OCCUPIED_DECELERATION}
*
* @return The deceleration value when occupied
*/
default Value.Mutable occupiedDeceleration() {
return this.requireValue(Keys.OCCUPIED_DECELERATION).asMutable();
}
}