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/*
 * This file is part of SpongeAPI, licensed under the MIT License (MIT).
 *
 * Copyright (c) SpongePowered 
 * Copyright (c) contributors
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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package org.spongepowered.api.item;

import org.spongepowered.api.Sponge;
import org.spongepowered.api.data.persistence.DataSerializable;
import org.spongepowered.api.util.Color;
import org.spongepowered.api.util.CopyableBuilder;

import java.util.List;
import java.util.function.Supplier;

/**
 * Represents a firework explosion.
 *
 * 

{@link FireworkEffect}s are immutable once created. To change one * or create one, use {@link Builder}.

*/ public interface FireworkEffect extends DataSerializable { /** * Creates a new {@link Builder} to build a {@link FireworkEffect}. * * @return The new builder */ static Builder builder() { return Sponge.game().builderProvider().provide(Builder.class); } /** * Gets whether this {@link FireworkEffect} will flicker when * detonated. * * @return Whether this effect will flicker */ boolean flickers(); /** * Gets whether this {@link FireworkEffect} will have a trail * when detonated. * * @return Whether this effect will have a trail */ boolean hasTrail(); /** * Gets the ordered list of colors. * *

In some implementations, the order of colors defines the colors * showing from edge to center of the firework explosion.

* * @return The list of colors */ List colors(); /** * Gets the ordered list of colors. * *

Normally in vanilla, the order of colors defines the colors * showing from edge to center of the firework explosion.

* * @return The list of colors */ List fadeColors(); /** * Gets the explosion shape. * * @return The explosion shape */ FireworkShape shape(); interface Builder extends org.spongepowered.api.util.Builder, CopyableBuilder { /** * Sets whether the {@link FireworkEffect} is going to have a trail * or not. * * @param trail Whether the firework will have a trail * @return This builder, for chaining */ Builder trail(boolean trail); /** * Sets whether the {@link FireworkEffect} is going to flicker * on explosion. * * @param flicker Whether the explosion will flicker * @return This builder, for chaining */ Builder flicker(boolean flicker); /** * Adds the given {@link Color} to the initial explosion colors. * *

Colors can be mixed and matched in the order they are added * in.

* * @param color The color to add to the explosion * @return This builder, for chaining */ Builder color(Color color); /** * Adds the given {@link Color}s to the initial explosion colors. * *

Colors can be mixed and matched in the order they are added * in.

* * @param colors The colors to add to the explosion * @return This builder, for chaining */ Builder colors(Color... colors); /** * Adds the given {@link Color}s to the initial explosion colors. * *

Colors can be mixed and matched in the order they are added * in.

* * @param colors The colors to add to the explosion * @return This builder, for chaining */ Builder colors(Iterable colors); /** * Adds the given {@link Color} to the fade colors. * *

Colors can be mixed and matched in the order they are added * in.

* * @param color The colors to add to the fade * @return This builder, for chaining */ Builder fade(Color color); /** * Adds the given {@link Color}s to the fade colors. * *

Colors can be mixed and matched in the order they are added * in.

* * @param colors The colors to add to the fade * @return This builder, for chaining */ Builder fades(Color... colors); /** * Adds the given {@link Color}s to the fade colors. * *

Colors can be mixed and matched in the order they are added * in.

* * @param colors The colors to add to the fade * @return This builder, for chaining */ Builder fades(Iterable colors); /** * Sets the shape of the {@link FireworkEffect} explosion. * * @param shape The shape of the explosion * @return This builder, for chaining */ Builder shape(FireworkShape shape); /** * Sets the shape of the {@link FireworkEffect} explosion. * * @param shape The shape of the explosion * @return This builder, for chaining */ default Builder shape(Supplier shape) { return this.shape(shape.get()); } /** * Builds a {@link FireworkEffect} based on the current state of this * builder. * * @return A newly created firework effect */ @Override FireworkEffect build(); } }




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