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A plugin API for Minecraft: Java Edition
/*
* This file is part of SpongeAPI, licensed under the MIT License (MIT).
*
* Copyright (c) SpongePowered
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.spongepowered.api.profile;
import net.kyori.adventure.identity.Identity;
import org.checkerframework.checker.nullness.qual.Nullable;
import org.spongepowered.api.Sponge;
import org.spongepowered.api.data.persistence.DataSerializable;
import org.spongepowered.api.profile.property.ProfileProperty;
import org.spongepowered.api.user.UserManager;
import org.spongepowered.api.util.Identifiable;
import java.util.List;
import java.util.Optional;
import java.util.UUID;
import java.util.function.Predicate;
/**
* Represents a profile of a user.
*
* Use the {@link UserManager} service to
* obtain the stored data associated with a profile.
*/
public interface GameProfile extends Identifiable, Identity, DataSerializable {
/**
* Creates a {@link GameProfile} from the provided ID.
*
* The name of the created profile will be {@code null}.
*
* @param uniqueId The unique id
* @return The created profile
*/
static GameProfile of(final UUID uniqueId) {
return GameProfile.of(uniqueId, null);
}
/**
* Creates a {@link GameProfile} from the provided ID and name.
*
* @param uniqueId The unique id
* @param name The name
* @return The created profile
*/
static GameProfile of(final UUID uniqueId, final @Nullable String name) {
return Sponge.game().factoryProvider().provide(Factory.class).of(uniqueId, name);
}
@Override
default UUID uuid() {
return this.uniqueId();
}
/**
* Gets the name associated with this profile.
*
* @return The associated name if present, otherwise {@link Optional#empty()}
*/
Optional name();
/**
* Gets whether this game profile has a known name.
*
* @return Whether the name is known
*/
default boolean hasName() {
return this.name().isPresent();
}
/**
* Gets a new {@link GameProfile} with the given name.
*
* @param name The name
* @return The new game profile
*/
GameProfile withName(@Nullable String name);
/**
* Gets an immutable list of all the properties in this game profile.
*
* @return The properties
*/
List properties();
/**
* Gets a new {@link GameProfile} with the same name and unique id of this profile, but
* without any of the properties.
*
* @return The new game profile
*/
GameProfile withoutProperties();
/**
* Gets a new {@link GameProfile} with the given properties added to its properties.
*
* @param properties The profile properties to add
* @return The new game profile
*/
GameProfile withProperties(Iterable properties);
/**
* Gets a new {@link GameProfile} with the given property added to its properties.
*
* @param property The profile property to add
* @return The new game profile
*/
GameProfile withProperty(ProfileProperty property);
/**
* Gets a new {@link GameProfile} with the given property removed from to its properties.
*
* @param properties The profile properties to remove
* @return The new game profile
*/
GameProfile withoutProperties(Iterable properties);
/**
* Gets a new {@link GameProfile} where the properties which have the given name
* are removed from its properties.
*
* @param name The profile property name to remove
* @return The new game profile
*/
default GameProfile withoutProperties(final String name) {
return this.withoutProperties(property -> property.name().equals(name));
}
/**
* Gets a new {@link GameProfile} with the given property removed from its properties.
*
* @param property The profile property to remove
* @return The new game profile
*/
GameProfile withoutProperty(ProfileProperty property);
/**
* Gets a new {@link GameProfile} with where the properties that match the given
* filter are removed.
*
* @param filter The profile property filter
* @return The new game profile
*/
GameProfile withoutProperties(Predicate filter);
/**
* A factory for {@link GameProfile}s.
*/
interface Factory {
GameProfile of(UUID uniqueId, @Nullable String name);
}
}