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/*
 * This file is part of SpongeAPI, licensed under the MIT License (MIT).
 *
 * Copyright (c) SpongePowered 
 * Copyright (c) contributors
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
package org.spongepowered.api.world;

import org.spongepowered.api.ResourceKey;
import org.spongepowered.api.Sponge;
import org.spongepowered.api.registry.DefaultedRegistryReference;
import org.spongepowered.api.registry.Registry;
import org.spongepowered.api.registry.RegistryKey;
import org.spongepowered.api.registry.RegistryScope;
import org.spongepowered.api.registry.RegistryScopes;
import org.spongepowered.api.registry.RegistryType;
import org.spongepowered.api.registry.RegistryTypes;

/**
 * An enumeration of the possible {@link ChunkRegenerateFlag}s.
 *
 * 

{@link ChunkRegenerateFlag}s can be combined using the * {@link ChunkRegenerateFlag#andFlag(ChunkRegenerateFlag)} and * {@link ChunkRegenerateFlag#andNotFlag(ChunkRegenerateFlag)} operators.

*/ @SuppressWarnings("unused") @RegistryScopes(scopes = RegistryScope.GAME) public final class ChunkRegenerateFlags { // @formatter:off // SORTFIELDS:ON /** * All the available flags are applied through the AND operator. */ public static final DefaultedRegistryReference ALL = ChunkRegenerateFlags.key(ResourceKey.sponge("all")); /** * A flag that defines whether a chunk should be created. */ public static final DefaultedRegistryReference CREATE = ChunkRegenerateFlags.key(ResourceKey.sponge("create")); /** * A flag that defines whether a chunk should preserve entities. * * Note: It is up to the implementation to decide whether this will * include moving entities to safe locations. */ public static final DefaultedRegistryReference ENTITIES = ChunkRegenerateFlags.key(ResourceKey.sponge("entities")); /** * No flags are set, triggers nothing. */ public static final DefaultedRegistryReference NONE = ChunkRegenerateFlags.key(ResourceKey.sponge("none")); // SORTFIELDS:OFF // @formatter:on private ChunkRegenerateFlags() { } public static Registry registry() { return Sponge.game().registry(RegistryTypes.CHUNK_REGENERATE_FLAG); } private static DefaultedRegistryReference key(final ResourceKey location) { return RegistryKey.of(RegistryTypes.CHUNK_REGENERATE_FLAG, location).asDefaultedReference(Sponge::game); } }




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