All Downloads are FREE. Search and download functionalities are using the official Maven repository.

org.spongepowered.api.entity.living.Living Maven / Gradle / Ivy

The newest version!
/*
 * This file is part of SpongeAPI, licensed under the MIT License (MIT).
 *
 * Copyright (c) SpongePowered 
 * Copyright (c) contributors
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
package org.spongepowered.api.entity.living;

import org.spongepowered.api.data.Keys;
import org.spongepowered.api.data.type.BodyPart;
import org.spongepowered.api.data.value.ListValue;
import org.spongepowered.api.data.value.MapValue;
import org.spongepowered.api.data.value.Value;
import org.spongepowered.api.effect.potion.PotionEffect;
import org.spongepowered.api.entity.Entity;
import org.spongepowered.api.entity.attribute.Attribute;
import org.spongepowered.api.entity.attribute.AttributeHolder;
import org.spongepowered.api.item.inventory.ItemStackSnapshot;
import org.spongepowered.api.scoreboard.TeamMember;
import org.spongepowered.math.imaginary.Quaterniond;
import org.spongepowered.math.vector.Vector3d;

import java.util.Optional;

/**
 * Represents an entity that is living, and therefor can be damaged.
 *
 * 

Living entities can have {@link PotionEffect}s, breathing air * under water, custom names, be meaningfully added to teams, hold {@link Attribute}s, and become * invisible.

*/ public interface Living extends AttributeHolder, Entity, TeamMember { /** * {@link Keys#ABSORPTION} * * @return The amount of {@link org.spongepowered.api.effect.potion.PotionEffectTypes#ABSORPTION} */ default Value.Mutable absorption() { return this.requireValue(Keys.ABSORPTION).asMutable(); } /** * {@link Keys#ACTIVE_ITEM} * * @return The active item, such as food being eaten */ default Value.Mutable activeItem() { return this.requireValue(Keys.ACTIVE_ITEM).asMutable(); } /** * {@link Keys#HEALTH} * * @return The health value */ default Value.Mutable health() { return this.requireValue(Keys.HEALTH).asMutable(); } /** * {@link Keys#MAX_HEALTH} * * @return The maximum health value */ default Value.Mutable maxHealth() { return this.requireValue(Keys.MAX_HEALTH).asMutable(); } /** * {@link Keys#LAST_ATTACKER} * * @return The last attacker who attacked this entity */ default Optional> lastAttacker() { return this.getValue(Keys.LAST_ATTACKER).map(Value::asMutable); } /** * {@link Keys#HEAD_ROTATION} * * @return The rotation of the head */ default Value.Mutable headRotation() { return this.requireValue(Keys.HEAD_ROTATION).asMutable(); } /** * {@link Keys#LAST_DAMAGE_RECEIVED} * * @return The last damage received */ default Value.Mutable lastDamageReceived() { return this.requireValue(Keys.LAST_DAMAGE_RECEIVED).asMutable(); } /** * {@link Keys#STUCK_ARROWS} * * @return The amount of stuck arrows */ default Value.Mutable stuckArrows() { return this.requireValue(Keys.STUCK_ARROWS).asMutable(); } /** * {@link Keys#WALKING_SPEED} * * @return The base walking speed */ default Value.Mutable walkingSpeed() { return this.requireValue(Keys.WALKING_SPEED).asMutable(); } /** * {@link Keys#BODY_ROTATIONS} * * @return The rotation of specific body parts of the living */ default MapValue.Mutable bodyRotations() { return this.requireValue(Keys.BODY_ROTATIONS).asMutable(); } /** * {@link Keys#CHEST_ROTATION} * * @return The chest rotation of the entity */ default Value.Mutable chestRotation() { return this.requireValue(Keys.CHEST_ROTATION).asMutable(); } /** * {@link Keys#IS_ELYTRA_FLYING} * * @return Whether the entity (or player) is flying with an elytra */ default Value.Mutable elytraFlying() { return this.requireValue(Keys.IS_ELYTRA_FLYING).asMutable(); } /** * {@link Keys#CAN_GRIEF} * * @return Whether the living entity may change blocks */ default Optional> canGrief() { return this.getValue(Keys.CAN_GRIEF).map(Value::asMutable); } /** * {@link Keys#POTION_EFFECTS} * * @return The potion effects that are present on the living entity */ default ListValue.Mutable potionEffects() { return this.requireValue(Keys.POTION_EFFECTS).asMutable(); } /** * Converts the {@link Living}'s head rotation into a quaternion direction unit vector. * * @return The direction of the head */ default Vector3d headDirection() { final Vector3d headRotation = this.headRotation().get(); return Quaterniond.fromAxesAnglesDeg(headRotation.x(), -headRotation.y(), headRotation.z()).direction(); } }




© 2015 - 2024 Weber Informatics LLC | Privacy Policy