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A plugin API for Minecraft: Java Edition
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/*
* This file is part of SpongeAPI, licensed under the MIT License (MIT).
*
* Copyright (c) SpongePowered
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.spongepowered.api.network.status;
import net.kyori.adventure.text.Component;
import org.spongepowered.api.MinecraftVersion;
import org.spongepowered.api.event.server.ClientPingServerEvent;
import org.spongepowered.api.profile.GameProfile;
import java.util.List;
import java.util.Optional;
/**
* Represents the response to a status request. Unlike {@link ClientPingServerEvent}
* this is immutable.
*
* This interface exists mostly for convenience and can be implemented in a
* library pinging other servers for example.
*
*
* @see ClientPingServerEvent
*/
public interface StatusResponse {
/**
* Gets the description (MOTD) of the status response.
*
* @return The description to display
*/
Component description();
/**
* Gets player count and the list of players currently playing on the
* server.
*
* @return The player information, or {@link Optional#empty()} if not
* available
*/
Optional extends Players> players();
/**
* Gets the version of the server displayed when the client or the server
* are outdated.
*
* @return The server version
*/
MinecraftVersion version();
/**
* Gets the {@link Favicon} of the server.
*
* @return The favicon, or {@link Optional#empty()} if not available
*/
Optional favicon();
/**
* Represents the player count, slots and a list of players current playing
* on a server.
*/
interface Players {
/**
* Gets the amount of online players on the server.
*
* @return The amount of online players
*/
int online();
/**
* Gets the maximum amount of allowed players on the server.
*
* @return The maximum amount of allowed players
*/
int max();
/**
* Gets an immutable list of online players on the server to display on
* the client.
*
* @return An immutable list of online players
*/
List profiles();
}
}