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A plugin API for Minecraft: Java Edition
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/*
* This file is part of SpongeAPI, licensed under the MIT License (MIT).
*
* Copyright (c) SpongePowered
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.spongepowered.api.util;
import java.util.Objects;
/**
* Represents an angle in the range of 0 (inclusive) to 360 (exclusive) degrees.
*/
public final class Angle {
private static final double DEGREES_TO_RADIANS = Math.PI / 180.0;
/**
* Creates an {@link Angle} based on the provided angle in degrees.
*
* Any angle that falls outside of the range 0 (inclusive) to
* 360 (exclusive) degrees will be mapped to be within this range.
*
*
* @param degrees The angle in degrees.
* @return The {@link Angle}
*/
public static Angle fromDegrees(final double degrees) {
return new Angle(degrees, degrees * Angle.DEGREES_TO_RADIANS);
}
/**
* Creates an {@link Angle} based on the provided angle in degrees.
*
* Any angle that falls outside of the range 0 (inclusive) to
* 2*pi (exclusive) degrees will be mapped to be within this range.
*
*
* @param radians The angle in radians.
* @return The {@link Angle}
*/
public static Angle fromRadians(final double radians) {
return new Angle(radians / Angle.DEGREES_TO_RADIANS, radians);
}
private final double degrees;
private final double radians;
private Angle(final double degrees, final double radians) {
this.degrees = degrees;
this.radians = radians;
}
/**
* Gets this angle in degrees.
*
* @return The angle in degrees.
*/
public double degrees() {
return this.degrees;
}
/**
* Gets this angle in radians.
*
* @return The angle in radians.
*/
public double radians() {
return this.radians;
}
// Note that radians and degrees should always have a 1-1 mapping,
// so we'll just use degrees for checks.
@Override
public boolean equals(final Object o) {
if (this == o) {
return true;
}
if (o == null || this.getClass() != o.getClass()) {
return false;
}
final Angle angle = (Angle) o;
return Double.compare(angle.degrees, this.degrees) == 0;
}
@Override
public int hashCode() {
return Objects.hash(this.degrees);
}
}