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/*
 * This file is part of SpongeAPI, licensed under the MIT License (MIT).
 *
 * Copyright (c) SpongePowered 
 * Copyright (c) contributors
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
package org.spongepowered.api.util;

import org.checkerframework.checker.nullness.qual.Nullable;
import org.spongepowered.api.block.BlockState;
import org.spongepowered.api.block.BlockType;
import org.spongepowered.api.world.volume.game.PrimitiveGameVolume;
import org.spongepowered.math.vector.Vector3i;

import java.util.Objects;

public interface BlockReaderAwareMatcher {

    static BlockReaderAwareMatcher allBlocks() {
        return (state, volume, position) -> true;
    }

    static BlockReaderAwareMatcher forBlock(final BlockState filter) {
        return (state, volume, position) -> state == filter;
    }

    static BlockReaderAwareMatcher forBlock(final BlockType type) {
        Objects.requireNonNull(type, "BlockType cannot be null");
        return (state, volume, position) -> state != null && state.type() == type;
    }

    boolean test(@Nullable T value, PrimitiveGameVolume volume, Vector3i position);

}




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