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/*
 * This file is part of SpongeAPI, licensed under the MIT License (MIT).
 *
 * Copyright (c) SpongePowered 
 * Copyright (c) contributors
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
package org.spongepowered.api.world;

import org.spongepowered.api.Engine;
import org.spongepowered.api.block.BlockState;
import org.spongepowered.api.util.RandomProvider;
import org.spongepowered.api.world.difficulty.Difficulty;
import org.spongepowered.api.world.volume.biome.BiomeVolume;
import org.spongepowered.api.world.volume.block.BlockVolume;
import org.spongepowered.api.world.volume.block.PhysicsAwareMutableBlockVolume;
import org.spongepowered.api.world.volume.block.entity.BlockEntityVolume;
import org.spongepowered.api.world.volume.entity.EntityVolume;
import org.spongepowered.api.world.volume.game.GenerationVolume;
import org.spongepowered.api.world.volume.game.LocationBaseDataHolder;
import org.spongepowered.api.world.volume.game.MutableGameVolume;
import org.spongepowered.api.world.volume.game.Region;
import org.spongepowered.api.world.volume.game.UpdatableVolume;
import org.spongepowered.math.vector.Vector3i;

import java.util.Objects;

public interface WorldLike

> extends Region

, BiomeVolume.Modifiable

, // Because this is mutable BlockVolume.Modifiable

, // Because this is mutable EntityVolume.Modifiable

, // Because this is mutable BlockEntityVolume.Modifiable

, // Because this is mutable GenerationVolume.Mutable, LocationBaseDataHolder.Mutable, UpdatableVolume, RandomProvider, PhysicsAwareMutableBlockVolume

, MutableGameVolume { /** * Gets the {@link Engine} that simulates this world. * * @return The engine */ Engine engine(); /** * Gets the seed of this world. * * @return The seed */ long seed(); /** * Gets the current {@link Difficulty}. * * @return The difficulty for this world */ Difficulty difficulty(); @Override default boolean setBlock(final Vector3i position, final BlockState state, final BlockChangeFlag flag) { Objects.requireNonNull(position, "position"); return this.setBlock(position.x(), position.y(), position.z(), Objects.requireNonNull(state, "state"), Objects.requireNonNull(flag, "flag")); } @Override boolean setBlock(int x, int y, int z, BlockState state, BlockChangeFlag flag); @Override default boolean removeBlock(final Vector3i position) { Objects.requireNonNull(position, "position"); return this.removeBlock(position.x(), position.y(), position.z()); } @Override boolean removeBlock(int x, int y, int z); }





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