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package shaded.shaded.com.google.inject.internal;

import shaded.shaded.com.google.common.base.Preconditions;
import shaded.shaded.com.google.common.base.Supplier;
import shaded.shaded.com.google.common.collect.ImmutableListMultimap;
import shaded.shaded.com.google.common.collect.LinkedHashMultimap;
import shaded.shaded.com.google.common.collect.ListMultimap;
import shaded.shaded.com.google.common.collect.Lists;
import shaded.shaded.com.google.common.collect.Maps;
import shaded.shaded.com.google.common.collect.Multimap;
import shaded.shaded.com.google.common.collect.Multimaps;
import java.util.Collection;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;

/**
 * Simplified version of {@link Lock} that is special due to how it handles deadlocks detection.
 *
 * 

Is an inherent part of {@link SingletonScope}, moved into a upper level class due to its size * and complexity. * * @param Lock identification provided by the client, is returned unmodified to the client when * lock cycle is detected to identify it. Only toString() needs to be implemented. Lock * references this object internally, for the purposes of Garbage Collection you should not use * heavy IDs. Lock is referenced by a lock factory as long as it's owned by a thread. * @see SingletonScope * @see shaded.shaded.com.google.inject.internal.CycleDetectingLock.CycleDetectingLockFactory * @author timofeyb (Timothy Basanov) */ interface CycleDetectingLock { /** * Takes a lock in a blocking fashion in case no potential deadlocks are detected. If the lock was * successfully owned, returns an empty map indicating no detected potential deadlocks. * *

Otherwise, a map indicating threads involved in a potential deadlock are returned. Map is * ordered by dependency cycle and lists locks for each thread that are part of the loop in order, * the last lock in the list is the one that the thread is currently waiting for. Returned map is * created atomically. * *

In case no cycle is detected performance is O(threads creating singletons), in case cycle is * detected performance is O(singleton locks). */ ListMultimap lockOrDetectPotentialLocksCycle(); /** Unlocks previously locked lock. */ void unlock(); /** * Wraps locks so they would never cause a deadlock. On each {@link * CycleDetectingLock#lockOrDetectPotentialLocksCycle} we check for dependency cycles within locks * created by the same factory. Either we detect a cycle and return it or take it atomically. * *

Important to note that we do not prevent deadlocks in the client code. As an example: Thread * A takes lock L and creates singleton class CA depending on the singleton class CB. Meanwhile * thread B is creating class CB and is waiting on the lock L. Issue happens due to client code * creating interdependent classes and using locks, where no guarantees on the creation order from * Guice are provided. * *

Instances of these locks are not intended to be exposed outside of {@link SingletonScope}. */ class CycleDetectingLockFactory { /** * Specifies lock that thread is currently waiting on to own it. Used only for purposes of locks * cycle detection. * *

    *
  • Key: thread *
  • Value: lock that is being waited on *
* *

Element is added inside {@link #lockOrDetectPotentialLocksCycle()} before {@link * Lock#lock} is called. Element is removed inside {@link #lockOrDetectPotentialLocksCycle()} * after {@link Lock#lock} and synchronously with adding it to {@link #locksOwnedByThread}. * *

Same lock can be added for several threads in case all of them are trying to take it. * *

Guarded by {@code CycleDetectingLockFactory.class}. */ private static Map> lockThreadIsWaitingOn = Maps.newHashMap(); /** * Lists locks that thread owns. Used only to populate locks in a potential cycle when it is * detected. * *

    *
  • Key: thread *
  • Value: stack of locks that were owned. *
* *

Element is added inside {@link #lockOrDetectPotentialLocksCycle()} after {@link Lock#lock} * is called. Element is removed inside {@link #unlock()} synchronously with {@link * Lock#unlock()} call. * *

Same lock can only be present several times for the same thread as locks are reentrant. * Lock can not be owned by several different threads as the same time. * *

Guarded by {@code CycleDetectingLockFactory.class}. */ private static final Multimap> locksOwnedByThread = LinkedHashMultimap.create(); /** * Creates new lock within this factory context. We can guarantee that locks created by the same * factory would not deadlock. * * @param userLockId lock id that would be used to report lock cycles if detected */ CycleDetectingLock create(ID userLockId) { return new ReentrantCycleDetectingLock(this, userLockId, new ReentrantLock()); } /** The implementation for {@link CycleDetectingLock}. */ static class ReentrantCycleDetectingLock implements CycleDetectingLock { /** Underlying lock used for actual waiting when no potential deadlocks are detected. */ private final Lock lockImplementation; /** User id for this lock. */ private final ID userLockId; /** Factory that was used to create this lock. */ private final CycleDetectingLockFactory lockFactory; /** * Thread that owns this lock. Nullable. Guarded by {@code CycleDetectingLockFactory.this}. */ private Thread lockOwnerThread = null; /** * Number of times that thread owned this lock. Guarded by {@code * CycleDetectingLockFactory.this}. */ private int lockReentranceCount = 0; ReentrantCycleDetectingLock( CycleDetectingLockFactory lockFactory, ID userLockId, Lock lockImplementation) { this.lockFactory = lockFactory; this.userLockId = Preconditions.checkNotNull(userLockId, "userLockId"); this.lockImplementation = Preconditions.checkNotNull(lockImplementation, "lockImplementation"); } @Override public ListMultimap lockOrDetectPotentialLocksCycle() { final Thread currentThread = Thread.currentThread(); synchronized (CycleDetectingLockFactory.class) { checkState(); // Add this lock to the waiting map to ensure it is included in any reported lock cycle. lockThreadIsWaitingOn.put(currentThread, this); ListMultimap locksInCycle = detectPotentialLocksCycle(); if (!locksInCycle.isEmpty()) { // We aren't actually going to wait for this lock, so remove it from the map. lockThreadIsWaitingOn.remove(currentThread); // potential deadlock is found, we don't try to take this lock return locksInCycle; } } // this may be blocking, but we don't expect it to cause a deadlock lockImplementation.lock(); synchronized (CycleDetectingLockFactory.class) { // current thread is no longer waiting on this lock lockThreadIsWaitingOn.remove(currentThread); checkState(); // mark it as owned by us lockOwnerThread = currentThread; lockReentranceCount++; // add this lock to the list of locks owned by a current thread locksOwnedByThread.put(currentThread, this); } // no deadlock is found, locking successful return ImmutableListMultimap.of(); } @Override public void unlock() { final Thread currentThread = Thread.currentThread(); synchronized (CycleDetectingLockFactory.class) { checkState(); Preconditions.checkState( lockOwnerThread != null, "Thread is trying to unlock a lock that is not locked"); Preconditions.checkState( lockOwnerThread == currentThread, "Thread is trying to unlock a lock owned by another thread"); // releasing underlying lock lockImplementation.unlock(); // be sure to release the lock synchronously with updating internal state lockReentranceCount--; if (lockReentranceCount == 0) { // we no longer own this lock lockOwnerThread = null; Preconditions.checkState( locksOwnedByThread.remove(currentThread, this), "Internal error: Can not find this lock in locks owned by a current thread"); if (locksOwnedByThread.get(currentThread).isEmpty()) { // clearing memory locksOwnedByThread.removeAll(currentThread); } } } } /** Check consistency of an internal state. */ void checkState() throws IllegalStateException { final Thread currentThread = Thread.currentThread(); Preconditions.checkState( !lockThreadIsWaitingOn.containsKey(currentThread), "Internal error: Thread should not be in a waiting thread on a lock now"); if (lockOwnerThread != null) { // check state of a locked lock Preconditions.checkState( lockReentranceCount >= 0, "Internal error: Lock ownership and reentrance count internal states do not match"); Preconditions.checkState( locksOwnedByThread.get(lockOwnerThread).contains(this), "Internal error: Set of locks owned by a current thread and lock " + "ownership status do not match"); } else { // check state of a non locked lock Preconditions.checkState( lockReentranceCount == 0, "Internal error: Reentrance count of a non locked lock is expect to be zero"); Preconditions.checkState( !locksOwnedByThread.values().contains(this), "Internal error: Non locked lock should not be owned by any thread"); } } /** * Algorithm to detect a potential lock cycle. * *

For lock's thread owner check which lock is it trying to take. Repeat recursively. When * current thread is found a potential cycle is detected. * * @see CycleDetectingLock#lockOrDetectPotentialLocksCycle() */ private ListMultimap detectPotentialLocksCycle() { final Thread currentThread = Thread.currentThread(); if (lockOwnerThread == null || lockOwnerThread == currentThread) { // if nobody owns this lock, lock cycle is impossible // if a current thread owns this lock, we let Guice to handle it return ImmutableListMultimap.of(); } ListMultimap potentialLocksCycle = Multimaps.newListMultimap( new LinkedHashMap>(), new Supplier>() { @Override public List get() { return Lists.newArrayList(); } }); // lock that is a part of a potential locks cycle, starts with current lock ReentrantCycleDetectingLock lockOwnerWaitingOn = this; // try to find a dependency path between lock's owner thread and a current thread while (lockOwnerWaitingOn != null && lockOwnerWaitingOn.lockOwnerThread != null) { Thread threadOwnerThreadWaits = lockOwnerWaitingOn.lockOwnerThread; // in case locks cycle exists lock we're waiting for is part of it lockOwnerWaitingOn = addAllLockIdsAfter(threadOwnerThreadWaits, lockOwnerWaitingOn, potentialLocksCycle); if (threadOwnerThreadWaits == currentThread) { // owner thread depends on current thread, cycle detected return potentialLocksCycle; } } // no dependency path from an owner thread to a current thread return ImmutableListMultimap.of(); } /** * Adds all locks held by the given thread that are after the given lock and then returns the * lock the thread is currently waiting on, if any */ private ReentrantCycleDetectingLock addAllLockIdsAfter( Thread thread, ReentrantCycleDetectingLock lock, ListMultimap potentialLocksCycle) { boolean found = false; Collection> ownedLocks = locksOwnedByThread.get(thread); Preconditions.checkNotNull( ownedLocks, "Internal error: No locks were found taken by a thread"); for (ReentrantCycleDetectingLock ownedLock : ownedLocks) { if (ownedLock == lock) { found = true; } if (found && ownedLock.lockFactory == this.lockFactory) { // All locks are stored in a shared map therefore there is no way to // enforce type safety. We know that our cast is valid as we check for a lock's // factory. If the lock was generated by the // same factory it has to have same type as the current lock. @SuppressWarnings("unchecked") ID userLockId = (ID) ownedLock.userLockId; potentialLocksCycle.put(thread, userLockId); } } Preconditions.checkState( found, "Internal error: We can not find locks that created a cycle that we detected"); ReentrantCycleDetectingLock unownedLock = lockThreadIsWaitingOn.get(thread); // If this thread is waiting for a lock add it to the cycle and return it if (unownedLock != null && unownedLock.lockFactory == this.lockFactory) { @SuppressWarnings("unchecked") ID typed = (ID) unownedLock.userLockId; potentialLocksCycle.put(thread, typed); } return unownedLock; } @Override public String toString() { // copy is made to prevent a data race // no synchronization is used, potentially stale data, should be good enough Thread thread = this.lockOwnerThread; if (thread != null) { return String.format("%s[%s][locked by %s]", super.toString(), userLockId, thread); } else { return String.format("%s[%s][unlocked]", super.toString(), userLockId); } } } } }





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