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/*
 * Copyright 2004-2007 the original author or authors.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *	  http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.springframework.webflow.util;

/**
 * Encodes and decodes to and from Base64 notation.
 * 

* Based on Base64 encoder and decoder version 2.2.1 written by Robert Harder * (http://iharder.net/base64). * Modified by Erwin Vervaet to use the '.' character as padding character * when using URL safe encoding, like in the Bouncy Castle URLBase64 encoder * (http://www.bouncycastle.org/java.html). * * @author Robert Harder * @author Erwin Vervaet */ public class Base64 { /* static data used by the encoding and decoding algorithm /* The equals sign (=) as a byte. */ private static final byte EQUALS_SIGN = (byte)'='; /* The dot (.) as a byte. */ private static final byte DOT = (byte)'.'; private static final byte WHITE_SPACE_ENC = -5; // Indicates white space in encoding private static final byte PADDING_CHAR_ENC = -1; // Indicates padding char in encoding /* ******** S T A N D A R D B A S E 6 4 A L P H A B E T ******** */ /** The 64 valid Base64 values. */ /* Host platform may be something funny like EBCDIC, so we hardcode these values. */ private static final byte[] STANDARD_ALPHABET = { (byte)'A', (byte)'B', (byte)'C', (byte)'D', (byte)'E', (byte)'F', (byte)'G', (byte)'H', (byte)'I', (byte)'J', (byte)'K', (byte)'L', (byte)'M', (byte)'N', (byte)'O', (byte)'P', (byte)'Q', (byte)'R', (byte)'S', (byte)'T', (byte)'U', (byte)'V', (byte)'W', (byte)'X', (byte)'Y', (byte)'Z', (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f', (byte)'g', (byte)'h', (byte)'i', (byte)'j', (byte)'k', (byte)'l', (byte)'m', (byte)'n', (byte)'o', (byte)'p', (byte)'q', (byte)'r', (byte)'s', (byte)'t', (byte)'u', (byte)'v', (byte)'w', (byte)'x', (byte)'y', (byte)'z', (byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6', (byte)'7', (byte)'8', (byte)'9', (byte)'+', (byte)'/' }; /** * Translates a Base64 value to either its 6-bit reconstruction value * or a negative number indicating some other meaning. **/ private static final byte[] STANDARD_DECODABET = { -9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 0 - 8 -5,-5, // Whitespace: Tab and Linefeed -9,-9, // Decimal 11 - 12 -5, // Whitespace: Carriage Return -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 14 - 26 -9,-9,-9,-9,-9, // Decimal 27 - 31 -5, // Whitespace: Space -9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 33 - 42 62, // Plus sign at decimal 43 -9,-9,-9, // Decimal 44 - 46 63, // Slash at decimal 47 52,53,54,55,56,57,58,59,60,61, // Numbers zero through nine -9,-9,-9, // Decimal 58 - 60 -1, // Equals sign at decimal 61 -9,-9,-9, // Decimal 62 - 64 0,1,2,3,4,5,6,7,8,9,10,11,12,13, // Letters 'A' through 'N' 14,15,16,17,18,19,20,21,22,23,24,25, // Letters 'O' through 'Z' -9,-9,-9,-9,-9,-9, // Decimal 91 - 96 26,27,28,29,30,31,32,33,34,35,36,37,38, // Letters 'a' through 'm' 39,40,41,42,43,44,45,46,47,48,49,50,51, // Letters 'n' through 'z' -9,-9,-9,-9 // Decimal 123 - 126 }; /* ******** U R L S A F E B A S E 6 4 A L P H A B E T ******** */ /** * Used in the URL- and Filename-safe dialect described in Section 4 of RFC3548: * http://www.faqs.org/rfcs/rfc3548.html. * Notice that the last two bytes become "hyphen" and "underscore" instead of "plus" and "slash." */ private static final byte[] URL_SAFE_ALPHABET = { (byte)'A', (byte)'B', (byte)'C', (byte)'D', (byte)'E', (byte)'F', (byte)'G', (byte)'H', (byte)'I', (byte)'J', (byte)'K', (byte)'L', (byte)'M', (byte)'N', (byte)'O', (byte)'P', (byte)'Q', (byte)'R', (byte)'S', (byte)'T', (byte)'U', (byte)'V', (byte)'W', (byte)'X', (byte)'Y', (byte)'Z', (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f', (byte)'g', (byte)'h', (byte)'i', (byte)'j', (byte)'k', (byte)'l', (byte)'m', (byte)'n', (byte)'o', (byte)'p', (byte)'q', (byte)'r', (byte)'s', (byte)'t', (byte)'u', (byte)'v', (byte)'w', (byte)'x', (byte)'y', (byte)'z', (byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6', (byte)'7', (byte)'8', (byte)'9', (byte)'-', (byte)'_' }; /** * Used in decoding URL- and Filename-safe dialects of Base64. */ private static final byte[] URL_SAFE_DECODABET = { -9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 0 - 8 -5,-5, // Whitespace: Tab and Linefeed -9,-9, // Decimal 11 - 12 -5, // Whitespace: Carriage Return -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 14 - 26 -9,-9,-9,-9,-9, // Decimal 27 - 31 -5, // Whitespace: Space -9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 33 - 42 -9, // Plus sign at decimal 43 -9, // Decimal 44 62, // Minus sign at decimal 45 -1, // Dot at decimal 46 -9, // Slash at decimal 47 52,53,54,55,56,57,58,59,60,61, // Numbers zero through nine -9,-9,-9, // Decimal 58 - 60 -9, // Equals sign at decimal 61 -9,-9,-9, // Decimal 62 - 64 0,1,2,3,4,5,6,7,8,9,10,11,12,13, // Letters 'A' through 'N' 14,15,16,17,18,19,20,21,22,23,24,25, // Letters 'O' through 'Z' -9,-9,-9,-9, // Decimal 91 - 94 63, // Underscore at decimal 95 -9, // Decimal 96 26,27,28,29,30,31,32,33,34,35,36,37,38, // Letters 'a' through 'm' 39,40,41,42,43,44,45,46,47,48,49,50,51, // Letters 'n' through 'z' -9,-9,-9,-9 // Decimal 123 - 126 }; // instance members /** * Encode using Base64-like encoding that is URL- and Filename-safe as described * in Section 4 of RFC3548: * http://www.faqs.org/rfcs/rfc3548.html. */ private boolean urlSafe; private byte[] ALPHABET; private byte[] DECODABET; private byte PADDING_CHAR; /** * Create a new Base64 encoder and decoder using the standard Base64 alphabet. * Note that the resulting encoded strings are not URL-safe: they will * can contain characters that are subject to URL encoding. */ public Base64() { this(false); } /** * Create a new Base64 encoder and decoder. *

Allows Base64-like encoding that is URL- and Filename-safe as described * in Section 4 of RFC3548: * http://www.faqs.org/rfcs/rfc3548.html. * When URL-safe encoding is used, the standard "=" Base64 padding character is replaced * with the '.' character. *

* It is important to note that data encoded this way is not officially valid Base64, * or at the very least should not be called Base64 without also specifying that is * was encoded using the URL- and Filename-safe dialect * * @param urlSafe if true, URL safe encoding and decoding will be used */ public Base64(boolean urlSafe) { this.urlSafe = urlSafe; if (urlSafe) { ALPHABET = URL_SAFE_ALPHABET; DECODABET = URL_SAFE_DECODABET; PADDING_CHAR = DOT; } else { ALPHABET = STANDARD_ALPHABET; DECODABET = STANDARD_DECODABET; PADDING_CHAR = EQUALS_SIGN; } } /** * Returns whether or not this coder is using Base64-like encoding that is URL- and Filename-safe * as described in Section 4 of RFC3548: * http://www.faqs.org/rfcs/rfc3548.html. * When URL-safe encoding is used, the standard "=" Base64 padding character is replaced * with the '.' character. *

* It is important to note that data encoded this way is not officially valid Base64, * or at the very least should not be called Base64 without also specifying that is * was encoded using the URL- and Filename-safe dialect. * @return true or false */ public boolean isUrlSafe() { return urlSafe; } /* ******** E N C O D I N G M E T H O D S ******** */ /** * Encodes up to three bytes of the array source * and writes the resulting four Base64 bytes to destination. * The source and destination arrays can be manipulated * anywhere along their length by specifying * srcOffset and destOffset. * This method does not check to make sure your arrays * are large enough to accomodate srcOffset + 3 for * the source array or destOffset + 4 for * the destination array. * The actual number of significant bytes in your array is * given by numSigBytes.

*

This is the lowest level of the encoding methods with * all possible parameters.

* @param source the array to convert * @param srcOffset the index where conversion begins * @param numSigBytes the number of significant bytes in your array * @param destination the array to hold the conversion * @param destOffset the index where output will be put * @return the destination array */ private byte[] encode3to4(byte[] source, int srcOffset, int numSigBytes, byte[] destination, int destOffset) { // 1 2 3 // 01234567890123456789012345678901 Bit position // --------000000001111111122222222 Array position from threeBytes // --------| || || || | Six bit groups to index ALPHABET // >>18 >>12 >> 6 >> 0 Right shift necessary // 0x3f 0x3f 0x3f Additional AND // Create buffer with zero-padding if there are only one or two // significant bytes passed in the array. // We have to shift left 24 in order to flush out the 1's that appear // when Java treats a value as negative that is cast from a byte to an int. int inBuff = ( numSigBytes > 0 ? ((source[ srcOffset ] << 24) >>> 8) : 0 ) | ( numSigBytes > 1 ? ((source[ srcOffset + 1 ] << 24) >>> 16) : 0 ) | ( numSigBytes > 2 ? ((source[ srcOffset + 2 ] << 24) >>> 24) : 0 ); switch (numSigBytes) { case 3: destination[ destOffset ] = ALPHABET[ (inBuff >>> 18) ]; destination[ destOffset + 1 ] = ALPHABET[ (inBuff >>> 12) & 0x3f ]; destination[ destOffset + 2 ] = ALPHABET[ (inBuff >>> 6) & 0x3f ]; destination[ destOffset + 3 ] = ALPHABET[ (inBuff ) & 0x3f ]; return destination; case 2: destination[ destOffset ] = ALPHABET[ (inBuff >>> 18) ]; destination[ destOffset + 1 ] = ALPHABET[ (inBuff >>> 12) & 0x3f ]; destination[ destOffset + 2 ] = ALPHABET[ (inBuff >>> 6) & 0x3f ]; destination[ destOffset + 3 ] = PADDING_CHAR; return destination; case 1: destination[ destOffset ] = ALPHABET[ (inBuff >>> 18) ]; destination[ destOffset + 1 ] = ALPHABET[ (inBuff >>> 12) & 0x3f ]; destination[ destOffset + 2 ] = PADDING_CHAR; destination[ destOffset + 3 ] = PADDING_CHAR; return destination; default: return destination; } } /** * Encodes a byte array into Base64 notation. * @param source the data to convert * @param off offset in array where conversion should begin * @param len length of data to convert * @return the encoded data */ public final byte[] encode(byte[] source, int off, int len) { int len43 = len * 4 / 3; byte[] outBuff = new byte[ ( len43 ) // main 4:3 + ( (len % 3) > 0 ? 4 : 0 ) ]; // account for padding int d = 0; int e = 0; int len2 = len - 2; int lineLength = 0; for (; d < len2; d+=3, e+=4) { encode3to4(source, d+off, 3, outBuff, e); lineLength += 4; } // end for: each piece of array if (d < len) { encode3to4(source, d+off, len - d, outBuff, e); e += 4; } // end if: some padding needed byte[] out = new byte[e]; System.arraycopy(outBuff, 0, out, 0, e); return out; } /** * Encodes a byte array into Base64 notation. * @param source the data to encode * @return the encoded data */ public final byte[] encode(byte[] source) { return encode(source, 0, source.length); } /** * Encodes a byte array into Base64 notation. The resulting string will * be created using the platform default encoding. * @param source the source data to encode * @return the encoded data */ public final String encodeToString(byte[] source) { return new String(encode(source)); } /* ******** D E C O D I N G M E T H O D S ******** */ /** * Decodes four bytes from array source * and writes the resulting bytes (up to three of them) * to destination. * The source and destination arrays can be manipulated * anywhere along their length by specifying * srcOffset and destOffset. * This method does not check to make sure your arrays * are large enough to accomodate srcOffset + 4 for * the source array or destOffset + 3 for * the destination array. * This method returns the actual number of bytes that * were converted from the Base64 encoding. *

This is the lowest level of the decoding methods with * all possible parameters.

* @param source the array to convert * @param srcOffset the index where conversion begins * @param destination the array to hold the conversion * @param destOffset the index where output will be put * @return the number of decoded bytes converted */ private final int decode4to3(byte[] source, int srcOffset, byte[] destination, int destOffset) { // Example: Dk== or Dk.. if (source[ srcOffset + 2] == PADDING_CHAR) { int outBuff = ( ( DECODABET[ source[ srcOffset ] ] & 0xFF ) << 18 ) | ( ( DECODABET[ source[ srcOffset + 1] ] & 0xFF ) << 12 ); destination[ destOffset ] = (byte)( outBuff >>> 16 ); return 1; } // Example: DkL= or DkL. else if (source[ srcOffset + 3 ] == PADDING_CHAR) { int outBuff = ( ( DECODABET[ source[ srcOffset ] ] & 0xFF ) << 18 ) | ( ( DECODABET[ source[ srcOffset + 1 ] ] & 0xFF ) << 12 ) | ( ( DECODABET[ source[ srcOffset + 2 ] ] & 0xFF ) << 6 ); destination[ destOffset ] = (byte)( outBuff >>> 16 ); destination[ destOffset + 1 ] = (byte)( outBuff >>> 8 ); return 2; } // Example: DkLE else { int outBuff = ( ( DECODABET[ source[ srcOffset ] ] & 0xFF ) << 18 ) | ( ( DECODABET[ source[ srcOffset + 1 ] ] & 0xFF ) << 12 ) | ( ( DECODABET[ source[ srcOffset + 2 ] ] & 0xFF ) << 6) | ( ( DECODABET[ source[ srcOffset + 3 ] ] & 0xFF ) ); destination[ destOffset ] = (byte)( outBuff >> 16 ); destination[ destOffset + 1 ] = (byte)( outBuff >> 8 ); destination[ destOffset + 2 ] = (byte)( outBuff ); return 3; } } /** * Very low-level access to decoding ASCII characters in * the form of a byte array. * @param source the Base64 encoded data * @param off the offset of where to begin decoding * @param len the length of characters to decode * @return decoded data */ public final byte[] decode(byte[] source, int off, int len) { int len34 = len * 3 / 4; byte[] outBuff = new byte[len34]; // upper limit on size of output int outBuffPosn = 0; byte[] b4 = new byte[4]; int b4Posn = 0; int i = 0; byte sbiCrop = 0; byte sbiDecode = 0; for (i = off; i < off + len; i++) { sbiCrop = (byte)(source[i] & 0x7f); // only the low seven bits sbiDecode = DECODABET[sbiCrop]; if (sbiDecode >= WHITE_SPACE_ENC) { // white space, equals sign or better if (sbiDecode >= PADDING_CHAR_ENC) { b4[b4Posn++] = sbiCrop; if (b4Posn > 3) { outBuffPosn += decode4to3(b4, 0, outBuff, outBuffPosn); b4Posn = 0; // if that was the padding char, break out of 'for' loop if (sbiCrop == PADDING_CHAR) { break; } } // end if: quartet built } // end if: equals sign or better } // end if: white space, equals sign or better else { //discard } } // each input character byte[] out = new byte[outBuffPosn]; System.arraycopy(outBuff, 0, out, 0, outBuffPosn); return out; } /** * Decodes data from Base64 notation. * @param source the source data * @return the decoded data */ public final byte[] decode(byte[] source) { return decode(source, 0, source.length); } /** * Decodes data from Base64 notation. Uses the platform default * character set to obtain bytes from given string. * @param s the string to decode * @return the decoded data */ public final byte[] decodeFromString(String s) { return decode(s.getBytes()); } }




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