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/*
 * Copyright 2004-2007 the original author or authors.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *	  http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.springframework.webflow.util;

/**
 * Encodes and decodes to and from Base64 notation.
 * 

* Based on Base64 encoder and decoder version 2.2.1 written by Robert Harder (http://iharder.net/base64). Modified by Erwin Vervaet to use the '.' character * as padding character when using URL safe encoding, like in the Bouncy Castle URLBase64 encoder (http://www.bouncycastle.org/java.html). * * @author Robert Harder * @author Erwin Vervaet */ public class Base64 { /* * static data used by the encoding and decoding algorithm * /* The equals sign (=) as a byte. */ private static final byte EQUALS_SIGN = (byte) '='; /* The dot (.) as a byte. */ private static final byte DOT = (byte) '.'; private static final byte WHITE_SPACE_ENC = -5; // Indicates white space in encoding private static final byte PADDING_CHAR_ENC = -1; // Indicates padding char in encoding /* ******** S T A N D A R D B A S E 6 4 A L P H A B E T ******** */ /** The 64 valid Base64 values. */ /* Host platform may be something funny like EBCDIC, so we hardcode these values. */ private static final byte[] STANDARD_ALPHABET = { (byte) 'A', (byte) 'B', (byte) 'C', (byte) 'D', (byte) 'E', (byte) 'F', (byte) 'G', (byte) 'H', (byte) 'I', (byte) 'J', (byte) 'K', (byte) 'L', (byte) 'M', (byte) 'N', (byte) 'O', (byte) 'P', (byte) 'Q', (byte) 'R', (byte) 'S', (byte) 'T', (byte) 'U', (byte) 'V', (byte) 'W', (byte) 'X', (byte) 'Y', (byte) 'Z', (byte) 'a', (byte) 'b', (byte) 'c', (byte) 'd', (byte) 'e', (byte) 'f', (byte) 'g', (byte) 'h', (byte) 'i', (byte) 'j', (byte) 'k', (byte) 'l', (byte) 'm', (byte) 'n', (byte) 'o', (byte) 'p', (byte) 'q', (byte) 'r', (byte) 's', (byte) 't', (byte) 'u', (byte) 'v', (byte) 'w', (byte) 'x', (byte) 'y', (byte) 'z', (byte) '0', (byte) '1', (byte) '2', (byte) '3', (byte) '4', (byte) '5', (byte) '6', (byte) '7', (byte) '8', (byte) '9', (byte) '+', (byte) '/' }; /** * Translates a Base64 value to either its 6-bit reconstruction value or a negative number indicating some other * meaning. */ private static final byte[] STANDARD_DECODABET = { -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 0 - 8 -5, -5, // Whitespace: Tab and Linefeed -9, -9, // Decimal 11 - 12 -5, // Whitespace: Carriage Return -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 14 - 26 -9, -9, -9, -9, -9, // Decimal 27 - 31 -5, // Whitespace: Space -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 33 - 42 62, // Plus sign at decimal 43 -9, -9, -9, // Decimal 44 - 46 63, // Slash at decimal 47 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, // Numbers zero through nine -9, -9, -9, // Decimal 58 - 60 -1, // Equals sign at decimal 61 -9, -9, -9, // Decimal 62 - 64 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, // Letters 'A' through 'N' 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, // Letters 'O' through 'Z' -9, -9, -9, -9, -9, -9, // Decimal 91 - 96 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, // Letters 'a' through 'm' 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, // Letters 'n' through 'z' -9, -9, -9, -9 // Decimal 123 - 126 }; /* ******** U R L S A F E B A S E 6 4 A L P H A B E T ******** */ /** * Used in the URL- and Filename-safe dialect described in Section 4 of RFC3548: http://www.faqs.org/rfcs/rfc3548.html. Notice that the last two * bytes become "hyphen" and "underscore" instead of "plus" and "slash." */ private static final byte[] URL_SAFE_ALPHABET = { (byte) 'A', (byte) 'B', (byte) 'C', (byte) 'D', (byte) 'E', (byte) 'F', (byte) 'G', (byte) 'H', (byte) 'I', (byte) 'J', (byte) 'K', (byte) 'L', (byte) 'M', (byte) 'N', (byte) 'O', (byte) 'P', (byte) 'Q', (byte) 'R', (byte) 'S', (byte) 'T', (byte) 'U', (byte) 'V', (byte) 'W', (byte) 'X', (byte) 'Y', (byte) 'Z', (byte) 'a', (byte) 'b', (byte) 'c', (byte) 'd', (byte) 'e', (byte) 'f', (byte) 'g', (byte) 'h', (byte) 'i', (byte) 'j', (byte) 'k', (byte) 'l', (byte) 'm', (byte) 'n', (byte) 'o', (byte) 'p', (byte) 'q', (byte) 'r', (byte) 's', (byte) 't', (byte) 'u', (byte) 'v', (byte) 'w', (byte) 'x', (byte) 'y', (byte) 'z', (byte) '0', (byte) '1', (byte) '2', (byte) '3', (byte) '4', (byte) '5', (byte) '6', (byte) '7', (byte) '8', (byte) '9', (byte) '-', (byte) '_' }; /** * Used in decoding URL- and Filename-safe dialects of Base64. */ private static final byte[] URL_SAFE_DECODABET = { -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 0 - 8 -5, -5, // Whitespace: Tab and Linefeed -9, -9, // Decimal 11 - 12 -5, // Whitespace: Carriage Return -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 14 - 26 -9, -9, -9, -9, -9, // Decimal 27 - 31 -5, // Whitespace: Space -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 33 - 42 -9, // Plus sign at decimal 43 -9, // Decimal 44 62, // Minus sign at decimal 45 -1, // Dot at decimal 46 -9, // Slash at decimal 47 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, // Numbers zero through nine -9, -9, -9, // Decimal 58 - 60 -9, // Equals sign at decimal 61 -9, -9, -9, // Decimal 62 - 64 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, // Letters 'A' through 'N' 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, // Letters 'O' through 'Z' -9, -9, -9, -9, // Decimal 91 - 94 63, // Underscore at decimal 95 -9, // Decimal 96 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, // Letters 'a' through 'm' 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, // Letters 'n' through 'z' -9, -9, -9, -9 // Decimal 123 - 126 }; // instance members /** * Encode using Base64-like encoding that is URL- and Filename-safe as described in Section 4 of RFC3548: http://www.faqs.org/rfcs/rfc3548.html. */ private boolean urlSafe; private byte[] ALPHABET; private byte[] DECODABET; private byte PADDING_CHAR; /** * Create a new Base64 encoder and decoder using the standard Base64 alphabet. Note that the resulting encoded * strings are not URL-safe: they will can contain characters that are subject to URL encoding. */ public Base64() { this(false); } /** * Create a new Base64 encoder and decoder. *

* Allows Base64-like encoding that is URL- and Filename-safe as described in Section 4 of RFC3548: http://www.faqs.org/rfcs/rfc3548.html. When URL-safe encoding * is used, the standard "=" Base64 padding character is replaced with the '.' character. *

* It is important to note that data encoded this way is not officially valid Base64, or at the very * least should not be called Base64 without also specifying that is was encoded using the URL- and Filename-safe * dialect * * @param urlSafe if true, URL safe encoding and decoding will be used */ public Base64(boolean urlSafe) { this.urlSafe = urlSafe; if (urlSafe) { ALPHABET = URL_SAFE_ALPHABET; DECODABET = URL_SAFE_DECODABET; PADDING_CHAR = DOT; } else { ALPHABET = STANDARD_ALPHABET; DECODABET = STANDARD_DECODABET; PADDING_CHAR = EQUALS_SIGN; } } /** * Returns whether or not this coder is using Base64-like encoding that is URL- and Filename-safe as described in * Section 4 of RFC3548: http://www.faqs.org/rfcs/rfc3548.html. * When URL-safe encoding is used, the standard "=" Base64 padding character is replaced with the '.' character. *

* It is important to note that data encoded this way is not officially valid Base64, or at the very * least should not be called Base64 without also specifying that is was encoded using the URL- and Filename-safe * dialect. * @return true or false */ public boolean isUrlSafe() { return urlSafe; } /* ******** E N C O D I N G M E T H O D S ******** */ /** * Encodes up to three bytes of the array source and writes the resulting four Base64 bytes to * destination. The source and destination arrays can be manipulated anywhere along their length by * specifying srcOffset and destOffset. This method does not check to make sure your arrays * are large enough to accomodate srcOffset + 3 for the source array or destOffset + * 4 for the destination array. The actual number of significant bytes in your array is given by * numSigBytes. *

*

* This is the lowest level of the encoding methods with all possible parameters. *

* @param source the array to convert * @param srcOffset the index where conversion begins * @param numSigBytes the number of significant bytes in your array * @param destination the array to hold the conversion * @param destOffset the index where output will be put * @return the destination array */ private byte[] encode3to4(byte[] source, int srcOffset, int numSigBytes, byte[] destination, int destOffset) { // 1 2 3 // 01234567890123456789012345678901 Bit position // --------000000001111111122222222 Array position from threeBytes // --------| || || || | Six bit groups to index ALPHABET // >>18 >>12 >> 6 >> 0 Right shift necessary // 0x3f 0x3f 0x3f Additional AND // Create buffer with zero-padding if there are only one or two // significant bytes passed in the array. // We have to shift left 24 in order to flush out the 1's that appear // when Java treats a value as negative that is cast from a byte to an int. int inBuff = (numSigBytes > 0 ? ((source[srcOffset] << 24) >>> 8) : 0) | (numSigBytes > 1 ? ((source[srcOffset + 1] << 24) >>> 16) : 0) | (numSigBytes > 2 ? ((source[srcOffset + 2] << 24) >>> 24) : 0); switch (numSigBytes) { case 3: destination[destOffset] = ALPHABET[(inBuff >>> 18)]; destination[destOffset + 1] = ALPHABET[(inBuff >>> 12) & 0x3f]; destination[destOffset + 2] = ALPHABET[(inBuff >>> 6) & 0x3f]; destination[destOffset + 3] = ALPHABET[(inBuff) & 0x3f]; return destination; case 2: destination[destOffset] = ALPHABET[(inBuff >>> 18)]; destination[destOffset + 1] = ALPHABET[(inBuff >>> 12) & 0x3f]; destination[destOffset + 2] = ALPHABET[(inBuff >>> 6) & 0x3f]; destination[destOffset + 3] = PADDING_CHAR; return destination; case 1: destination[destOffset] = ALPHABET[(inBuff >>> 18)]; destination[destOffset + 1] = ALPHABET[(inBuff >>> 12) & 0x3f]; destination[destOffset + 2] = PADDING_CHAR; destination[destOffset + 3] = PADDING_CHAR; return destination; default: return destination; } } /** * Encodes a byte array into Base64 notation. * @param source the data to convert * @param off offset in array where conversion should begin * @param len length of data to convert * @return the encoded data */ public final byte[] encode(byte[] source, int off, int len) { int len43 = len * 4 / 3; byte[] outBuff = new byte[(len43) // main 4:3 + ((len % 3) > 0 ? 4 : 0)]; // account for padding int d = 0; int e = 0; int len2 = len - 2; int lineLength = 0; for (; d < len2; d += 3, e += 4) { encode3to4(source, d + off, 3, outBuff, e); lineLength += 4; } // end for: each piece of array if (d < len) { encode3to4(source, d + off, len - d, outBuff, e); e += 4; } // end if: some padding needed byte[] out = new byte[e]; System.arraycopy(outBuff, 0, out, 0, e); return out; } /** * Encodes a byte array into Base64 notation. * @param source the data to encode * @return the encoded data */ public final byte[] encode(byte[] source) { return encode(source, 0, source.length); } /** * Encodes a byte array into Base64 notation. The resulting string will be created using the platform default * encoding. * @param source the source data to encode * @return the encoded data */ public final String encodeToString(byte[] source) { return new String(encode(source)); } /* ******** D E C O D I N G M E T H O D S ******** */ /** * Decodes four bytes from array source and writes the resulting bytes (up to three of them) to * destination. The source and destination arrays can be manipulated anywhere along their length by * specifying srcOffset and destOffset. This method does not check to make sure your arrays * are large enough to accomodate srcOffset + 4 for the source array or destOffset + * 3 for the destination array. This method returns the actual number of bytes that were converted from * the Base64 encoding. *

* This is the lowest level of the decoding methods with all possible parameters. *

* @param source the array to convert * @param srcOffset the index where conversion begins * @param destination the array to hold the conversion * @param destOffset the index where output will be put * @return the number of decoded bytes converted */ private final int decode4to3(byte[] source, int srcOffset, byte[] destination, int destOffset) { // Example: Dk== or Dk.. if (source[srcOffset + 2] == PADDING_CHAR) { int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18) | ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12); destination[destOffset] = (byte) (outBuff >>> 16); return 1; } // Example: DkL= or DkL. else if (source[srcOffset + 3] == PADDING_CHAR) { int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18) | ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12) | ((DECODABET[source[srcOffset + 2]] & 0xFF) << 6); destination[destOffset] = (byte) (outBuff >>> 16); destination[destOffset + 1] = (byte) (outBuff >>> 8); return 2; } // Example: DkLE else { int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18) | ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12) | ((DECODABET[source[srcOffset + 2]] & 0xFF) << 6) | ((DECODABET[source[srcOffset + 3]] & 0xFF)); destination[destOffset] = (byte) (outBuff >> 16); destination[destOffset + 1] = (byte) (outBuff >> 8); destination[destOffset + 2] = (byte) (outBuff); return 3; } } /** * Very low-level access to decoding ASCII characters in the form of a byte array. * @param source the Base64 encoded data * @param off the offset of where to begin decoding * @param len the length of characters to decode * @return decoded data */ public final byte[] decode(byte[] source, int off, int len) { int len34 = len * 3 / 4; byte[] outBuff = new byte[len34]; // upper limit on size of output int outBuffPosn = 0; byte[] b4 = new byte[4]; int b4Posn = 0; int i = 0; byte sbiCrop = 0; byte sbiDecode = 0; for (i = off; i < off + len; i++) { sbiCrop = (byte) (source[i] & 0x7f); // only the low seven bits sbiDecode = DECODABET[sbiCrop]; if (sbiDecode >= WHITE_SPACE_ENC) { // white space, equals sign or better if (sbiDecode >= PADDING_CHAR_ENC) { b4[b4Posn++] = sbiCrop; if (b4Posn > 3) { outBuffPosn += decode4to3(b4, 0, outBuff, outBuffPosn); b4Posn = 0; // if that was the padding char, break out of 'for' loop if (sbiCrop == PADDING_CHAR) { break; } } // end if: quartet built } // end if: equals sign or better } // end if: white space, equals sign or better else { // discard } } // each input character byte[] out = new byte[outBuffPosn]; System.arraycopy(outBuff, 0, out, 0, outBuffPosn); return out; } /** * Decodes data from Base64 notation. * @param source the source data * @return the decoded data */ public final byte[] decode(byte[] source) { return decode(source, 0, source.length); } /** * Decodes data from Base64 notation. Uses the platform default character set to obtain bytes from given string. * @param s the string to decode * @return the decoded data */ public final byte[] decodeFromString(String s) { return decode(s.getBytes()); } }




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