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/*
 * Copyright 2002-2016 the original author or authors.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.springframework.web.reactive.socket;

import java.util.function.Function;

import org.reactivestreams.Publisher;
import reactor.core.publisher.Flux;
import reactor.core.publisher.Mono;

import org.springframework.core.io.buffer.DataBuffer;
import org.springframework.core.io.buffer.DataBufferFactory;

/**
 * Represents a WebSocket session with Reactive Streams input and output.
 *
 * 

On the server side a WebSocket session can be handled by mapping * requests to a {@link WebSocketHandler} and ensuring there is a * {@link org.springframework.web.reactive.socket.server.support.WebSocketHandlerAdapter * WebSocketHandlerAdapter} strategy registered in Spring configuration. * On the client side a {@link WebSocketHandler} can be provided to a * {@link org.springframework.web.reactive.socket.client.WebSocketClient * WebSocketClient}. * * @author Rossen Stoyanchev * @since 5.0 */ public interface WebSocketSession { /** * Return the id for the session. */ String getId(); /** * Return information from the handshake request. */ HandshakeInfo getHandshakeInfo(); /** * Return a {@code DataBuffer} Factory to create message payloads. * @return the buffer factory for the session */ DataBufferFactory bufferFactory(); /** * Get access to the stream of incoming messages. */ Flux receive(); /** * Write the given messages to the WebSocket connection. * @param messages the messages to write */ Mono send(Publisher messages); /** * Close the WebSocket session with {@link CloseStatus#NORMAL}. */ default Mono close() { return close(CloseStatus.NORMAL); } /** * Close the WebSocket session with the given status. * @param status the close status */ Mono close(CloseStatus status); // WebSocketMessage factory methods /** * Factory method to create a text {@link WebSocketMessage} using the * {@link #bufferFactory()} for the session. */ WebSocketMessage textMessage(String payload); /** * Factory method to create a binary WebSocketMessage using the * {@link #bufferFactory()} for the session. */ WebSocketMessage binaryMessage(Function payloadFactory); /** * Factory method to create a ping WebSocketMessage using the * {@link #bufferFactory()} for the session. */ WebSocketMessage pingMessage(Function payloadFactory); /** * Factory method to create a pong WebSocketMessage using the * {@link #bufferFactory()} for the session. */ WebSocketMessage pongMessage(Function payloadFactory); }





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