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Finite State Machine with Non-Detereminstic Transitions
/***
*
* Copyright 2014 Andrew Hall
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package org.statefulj.fsm;
import org.statefulj.fsm.model.State;
import java.util.Collection;
import java.util.HashMap;
import java.util.Map;
/**
* A Persister is responsible for maintaining the persistence of the current State of the
* FSM
*
* @author Andrew Hall
*
*/
public interface Persister {
/**
* Returns the current state. This will not call into the underlying database
*
* @param stateful Stateful Entity
* @return current State of the Stateful Entity
*/
State getCurrent(T stateful);
/**
* Set the current state to the next state. Will serialize access to the persistence
* and ensure that expected current state is indeed the current state. If not, will throw
* a StaleStateException
*
* @param stateful StatefulEntity
* @param current Expected current State of the Stateful Entity
* @param next The value of the updated State
* @throws StaleStateException thrown if the state value of the Stateful Entity is not equal to the passed in current
* value
*/
void setCurrent(T stateful, State current, State next) throws StaleStateException;
/**
* Set the Collection of States to be managed by the Persister
* @param states Collection of States
*/
void setStates(Collection> states);
/**
* Set the Start State
* @param startState Start State
*/
void setStartState(State startState);
}