org.jdesktop.swingx.plaf.BusyLabelAddon Maven / Gradle / Ivy
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/*
* $Id: BusyLabelAddon.java 2565 2008-01-03 19:08:32Z rah003 $
*
* Copyright 2004 Sun Microsystems, Inc., 4150 Network Circle,
* Santa Clara, California 95054, U.S.A. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
package org.jdesktop.swingx.plaf;
import java.awt.Color;
import java.awt.geom.Ellipse2D;
import java.awt.geom.RoundRectangle2D;
import javax.swing.plaf.ColorUIResource;
import org.jdesktop.swingx.JXBusyLabel;
/**
* Addon for JXBusyLabel
.
*
* @author rah003
*/
public class BusyLabelAddon extends AbstractComponentAddon {
public BusyLabelAddon() {
super("JXBusyLabel");
}
@Override
protected void addBasicDefaults(LookAndFeelAddons addon, DefaultsList defaults) {
defaults.add(JXBusyLabel.uiClassID, "org.jdesktop.swingx.plaf.basic.BasicBusyLabelUI");
defaults.add("JXBusyLabel.delay", 100);
defaults.add("JXBusyLabel.baseColor", new ColorUIResource(Color.LIGHT_GRAY));
defaults.add("JXBusyLabel.highlightColor", new ColorUIResource(UIManagerExt.getSafeColor("Label.foreground", Color.BLACK)));
float barLength = 8;
float barWidth = 4;
float height = 26;
defaults.add("JXBusyLabel.pointShape", new ShapeUIResource(
new RoundRectangle2D.Float(0, 0, barLength, barWidth,
barWidth, barWidth)));
defaults.add("JXBusyLabel.trajectoryShape", new ShapeUIResource(
new Ellipse2D.Float(barLength / 2, barLength / 2, height
- barLength, height - barLength)));
}
}