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/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package org.apache.tomcat.dbcp.pool.impl;

import java.lang.ref.SoftReference;
import java.lang.ref.ReferenceQueue;
import java.lang.ref.Reference;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.NoSuchElementException;

import org.apache.tomcat.dbcp.pool.BaseObjectPool;
import org.apache.tomcat.dbcp.pool.ObjectPool;
import org.apache.tomcat.dbcp.pool.PoolableObjectFactory;
import org.apache.tomcat.dbcp.pool.PoolUtils;

/**
 * A {@link java.lang.ref.SoftReference SoftReference} based
 * {@link ObjectPool}.
 *
 * @author Rodney Waldhoff
 * @author Sandy McArthur
 * @version $Revision: 965338 $ $Date: 2010-07-18 21:09:29 -0400 (Sun, 18 Jul 2010) $
 * @since Pool 1.0
 */
public class SoftReferenceObjectPool extends BaseObjectPool implements ObjectPool {
    /**
     * Create a SoftReferenceObjectPool without a factory.
     * {@link #setFactory(PoolableObjectFactory) setFactory} should be called
     * before any attempts to use the pool are made.
     * Generally speaking you should prefer the {@link #SoftReferenceObjectPool(PoolableObjectFactory)} constructor.
     *
     * @see #SoftReferenceObjectPool(PoolableObjectFactory)
     * @deprecated to be removed in pool 2.0.  Use {@link #SoftReferenceObjectPool(PoolableObjectFactory)}.
     */
    public SoftReferenceObjectPool() {
        _pool = new ArrayList();
        _factory = null;
    }

    /**
     * Create a SoftReferenceObjectPool with the specified factory.
     *
     * @param factory object factory to use.
     */
    public SoftReferenceObjectPool(PoolableObjectFactory factory) {
        _pool = new ArrayList();
        _factory = factory;
    }

    /**
     * Create a SoftReferenceObjectPool with the specified factory and initial idle object count.
     *
     * @param factory object factory to use.
     * @param initSize initial size to attempt to prefill the pool.
     * @throws Exception when there is a problem prefilling the pool.
     * @throws IllegalArgumentException when factory is null.
     * @deprecated because this is a SoftReference pool, prefilled idle obejects may be garbage collected before they are used.
     *      To be removed in Pool 2.0.
     */
    public SoftReferenceObjectPool(PoolableObjectFactory factory, int initSize) throws Exception, IllegalArgumentException {
        if (factory == null) {
            throw new IllegalArgumentException("factory required to prefill the pool.");
        }
        _pool = new ArrayList(initSize);
        _factory = factory;
        PoolUtils.prefill(this, initSize);
    }

    /**
     * 

Borrow an object from the pool. If there are no idle instances available in the pool, the configured * factory's {@link PoolableObjectFactory#makeObject()} method is invoked to create a new instance.

* *

All instances are {@link PoolableObjectFactory#activateObject(Object) activated} and * {@link PoolableObjectFactory#validateObject(Object) validated} before being returned by this * method. If validation fails or an exception occurs activating or validating an idle instance, * the failing instance is {@link PoolableObjectFactory#destroyObject(Object) destroyed} and another * instance is retrieved from the pool, validated and activated. This process continues until either the * pool is empty or an instance passes validation. If the pool is empty on activation or * it does not contain any valid instances, the factory's makeObject method is used * to create a new instance. If the created instance either raises an exception on activation or * fails validation, NoSuchElementException is thrown. Exceptions thrown by MakeObject * are propagated to the caller; but other than ThreadDeath or VirtualMachineError, * exceptions generated by activation, validation or destroy methods are swallowed silently.

* * @throws NoSuchElementException if a valid object cannot be provided * @throws IllegalStateException if invoked on a {@link #close() closed} pool * @throws Exception if an exception occurs creating a new instance * @return a valid, activated object instance */ public synchronized Object borrowObject() throws Exception { assertOpen(); Object obj = null; boolean newlyCreated = false; while(null == obj) { if(_pool.isEmpty()) { if(null == _factory) { throw new NoSuchElementException(); } else { newlyCreated = true; obj = _factory.makeObject(); } } else { SoftReference ref = (SoftReference)(_pool.remove(_pool.size() - 1)); obj = ref.get(); ref.clear(); // prevent this ref from being enqueued with refQueue. } if (null != _factory && null != obj) { try { _factory.activateObject(obj); if (!_factory.validateObject(obj)) { throw new Exception("ValidateObject failed"); } } catch (Throwable t) { PoolUtils.checkRethrow(t); try { _factory.destroyObject(obj); } catch (Throwable t2) { PoolUtils.checkRethrow(t2); // Swallowed } finally { obj = null; } if (newlyCreated) { throw new NoSuchElementException( "Could not create a validated object, cause: " + t.getMessage()); } } } } _numActive++; return obj; } /** *

Returns an instance to the pool after successful validation and passivation. The returning instance * is destroyed if any of the following are true:

    *
  • the pool is closed
  • *
  • {@link PoolableObjectFactory#validateObject(Object) validation} fails
  • *
  • {@link PoolableObjectFactory#passivateObject(Object) passivation} throws an exception
  • *
*

* *

Exceptions passivating or destroying instances are silently swallowed. Exceptions validating * instances are propagated to the client.

* * @param obj instance to return to the pool */ public synchronized void returnObject(Object obj) throws Exception { boolean success = !isClosed(); if (_factory != null) { if(!_factory.validateObject(obj)) { success = false; } else { try { _factory.passivateObject(obj); } catch(Exception e) { success = false; } } } boolean shouldDestroy = !success; _numActive--; if(success) { _pool.add(new SoftReference(obj, refQueue)); } notifyAll(); // _numActive has changed if (shouldDestroy && _factory != null) { try { _factory.destroyObject(obj); } catch(Exception e) { // ignored } } } /** * {@inheritDoc} */ public synchronized void invalidateObject(Object obj) throws Exception { _numActive--; if (_factory != null) { _factory.destroyObject(obj); } notifyAll(); // _numActive has changed } /** *

Create an object, and place it into the pool. * addObject() is useful for "pre-loading" a pool with idle objects.

* *

Before being added to the pool, the newly created instance is * {@link PoolableObjectFactory#validateObject(Object) validated} and * {@link PoolableObjectFactory#passivateObject(Object) passivated}. If validation * fails, the new instance is {@link PoolableObjectFactory#destroyObject(Object) destroyed}. * Exceptions generated by the factory makeObject or passivate are * propagated to the caller. Exceptions destroying instances are silently swallowed.

* * @throws IllegalStateException if invoked on a {@link #close() closed} pool * @throws Exception when the {@link #getFactory() factory} has a problem creating or passivating an object. */ public synchronized void addObject() throws Exception { assertOpen(); if (_factory == null) { throw new IllegalStateException("Cannot add objects without a factory."); } Object obj = _factory.makeObject(); boolean success = true; if(!_factory.validateObject(obj)) { success = false; } else { _factory.passivateObject(obj); } boolean shouldDestroy = !success; if(success) { _pool.add(new SoftReference(obj, refQueue)); notifyAll(); // _numActive has changed } if(shouldDestroy) { try { _factory.destroyObject(obj); } catch(Exception e) { // ignored } } } /** * Returns an approximation not less than the of the number of idle instances in the pool. * * @return estimated number of idle instances in the pool */ public synchronized int getNumIdle() { pruneClearedReferences(); return _pool.size(); } /** * Return the number of instances currently borrowed from this pool. * * @return the number of instances currently borrowed from this pool */ public synchronized int getNumActive() { return _numActive; } /** * Clears any objects sitting idle in the pool. */ public synchronized void clear() { if(null != _factory) { Iterator iter = _pool.iterator(); while(iter.hasNext()) { try { Object obj = ((SoftReference)iter.next()).get(); if(null != obj) { _factory.destroyObject(obj); } } catch(Exception e) { // ignore error, keep destroying the rest } } } _pool.clear(); pruneClearedReferences(); } /** *

Close this pool, and free any resources associated with it. Invokes * {@link #clear()} to destroy and remove instances in the pool.

* *

Calling {@link #addObject} or {@link #borrowObject} after invoking * this method on a pool will cause them to throw an * {@link IllegalStateException}.

* * @throws Exception never - exceptions clearing the pool are swallowed */ public void close() throws Exception { super.close(); clear(); } /** * Sets the {@link PoolableObjectFactory factory} this pool uses * to create new instances. Trying to change * the factory while there are borrowed objects will * throw an {@link IllegalStateException}. * * @param factory the {@link PoolableObjectFactory} used to create new instances. * @throws IllegalStateException when the factory cannot be set at this time * @deprecated to be removed in pool 2.0 */ public synchronized void setFactory(PoolableObjectFactory factory) throws IllegalStateException { assertOpen(); if(0 < getNumActive()) { throw new IllegalStateException("Objects are already active"); } else { clear(); _factory = factory; } } /** * If any idle objects were garbage collected, remove their * {@link Reference} wrappers from the idle object pool. */ private void pruneClearedReferences() { Reference ref; while ((ref = refQueue.poll()) != null) { try { _pool.remove(ref); } catch (UnsupportedOperationException uoe) { // ignored } } } /** * Returns the {@link PoolableObjectFactory} used by this pool to create and manage object instances. * * @return the factory * @since 1.5.5 */ public synchronized PoolableObjectFactory getFactory() { return _factory; } /** My pool. */ private List _pool = null; /** My {@link PoolableObjectFactory}. */ private PoolableObjectFactory _factory = null; /** * Queue of broken references that might be able to be removed from _pool. * This is used to help {@link #getNumIdle()} be more accurate with minimial * performance overhead. */ private final ReferenceQueue refQueue = new ReferenceQueue(); /** Number of active objects. */ private int _numActive = 0; }




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