All Downloads are FREE. Search and download functionalities are using the official Maven repository.

org.thymeleaf.engine.EngineContextManager Maven / Gradle / Ivy

Go to download

Modern server-side Java template engine for both web and standalone environments

There is a newer version: 3.1.3.RELEASE
Show newest version
/*
 * =============================================================================
 * 
 *   Copyright (c) 2011-2016, The THYMELEAF team (http://www.thymeleaf.org)
 * 
 *   Licensed under the Apache License, Version 2.0 (the "License");
 *   you may not use this file except in compliance with the License.
 *   You may obtain a copy of the License at
 * 
 *       http://www.apache.org/licenses/LICENSE-2.0
 * 
 *   Unless required by applicable law or agreed to in writing, software
 *   distributed under the License is distributed on an "AS IS" BASIS,
 *   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *   See the License for the specific language governing permissions and
 *   limitations under the License.
 * 
 * =============================================================================
 */
package org.thymeleaf.engine;

import java.util.Map;

import org.thymeleaf.IEngineConfiguration;
import org.thymeleaf.context.IContext;
import org.thymeleaf.context.IEngineContext;
import org.thymeleaf.context.IEngineContextFactory;

/**
 * 

* Static manager class for creating suitable {@link IEngineContext} objects from existing {@link IContext} * context objects if needed, as well as making sure the adequate template resolution objects are set into * these context objects. *

* * @author Daniel Fernández * @since 3.0.0 * */ final class EngineContextManager { static IEngineContext prepareEngineContext( final IEngineConfiguration configuration, final TemplateData templateData, final Map templateResolutionAttributes, final IContext context) { final IEngineContext engineContext = createEngineContextIfNeeded(configuration, templateData, templateResolutionAttributes, context); // We will always do this, even if the context is a new object (in which case it would be completely needed) // because we want to make sure the 'disposeEngineContext' call that will come afterwards can safely // decrease the level engineContext.increaseLevel(); if (context instanceof IEngineContext) { // Set the template resolution into the context, but only if we haven't just created it engineContext.setTemplateData(templateData); } return engineContext; } static void disposeEngineContext(final IEngineContext engineContext) { engineContext.decreaseLevel(); } private static IEngineContext createEngineContextIfNeeded( final IEngineConfiguration configuration, final TemplateData templateData, final Map templateResolutionAttributes, final IContext context) { if (context instanceof IEngineContext) { // If this context is already an IEngineContext, we will not clone it return (IEngineContext) context; } // It's the engine context factory the one who has the responsibility of creating the specific // implementation of the engine context needed. final IEngineContextFactory engineContextFactory = configuration.getEngineContextFactory(); return engineContextFactory.createEngineContext( configuration, templateData, templateResolutionAttributes, context); } private EngineContextManager() { super(); } }




© 2015 - 2025 Weber Informatics LLC | Privacy Policy