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/**
* Copyright (c) 1997-2013, tinygroup.org ([email protected]).
*
* Licensed under the GPL, Version 3.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.gnu.org/licenses/gpl.html
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* --------------------------------------------------------------------------
* 版权 (c) 1997-2013, tinygroup.org ([email protected]).
*
* 本开源软件遵循 GPL 3.0 协议;
* 如果您不遵循此协议,则不被允许使用此文件。
* 你可以从下面的地址获取完整的协议文本
*
* http://www.gnu.org/licenses/gpl.html
*/
package org.tinygroup.validate;
/**
* 验证管理接口
* @author renhui
*
*/
public interface ValidatorManager {
String VALIDATOR_MANAGER_BEAN_NAME = "complexValidatorManager";
String XSTEAM_PACKAGE_NAME = "validate";
String FIELD_TITLE_KEY = "field_title_key";
/**
* 设置存储校验映射存储对象
* @param storage
*/
void setValidatorMapStorage(ValidatorMapStorage storage);
/**
* 校验接口
* @param object 校验场景
* @param object 需要校验的对象
* @param result 校验的结果
*/
void validate(String scene,Object object, ValidateResult result);
/**
* 校验接口
* @param object 需要校验的对象
* @param result 校验的结果
*/
void validate(Object object, ValidateResult result);
}
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