Many resources are needed to download a project. Please understand that we have to compensate our server costs. Thank you in advance. Project price only 1 $
You can buy this project and download/modify it how often you want.
/**
* The MIT License (MIT)
*
* Copyright (c) 2019 nobark (tools4j), Marco Terzer, Anton Anufriev
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package org.tools4j.nobark.run;
import java.util.Collections;
import java.util.List;
import java.util.Objects;
import java.util.concurrent.ThreadFactory;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import sun.misc.Contended;
/**
* A thread that performs a main {@link java.lang.Runnable runnable} in a new thread and another shutdown runnable the
* graceful {@link #shutdown} phase of the thread. The thread is started immediately upon construction.
*/
public class ShutdownableThread implements ThreadLike, Shutdownable {
private static final int RUNNING = 0;
private static final int SHUTDOWN = 1;
private static final int SHUTDOWN_NOW = 2;
private final RunnableFactory mainRunnableFactory;
private final RunnableFactory shutdownRunnableFactory;
private final Thread thread;
@Contended
private final AtomicInteger state = new AtomicInteger(RUNNING);
/**
* Constructor for shutdownable thread; it is recommended to use the static start(..) methods instead.
*
* @param mainRunnableFactory the factory for the main runnable;
* the {@link #keepMainRunning} condition is passed to the factory as lambda
* @param shutdownRunnableFactory the factory for the shutdown phase runnable;
* the {@link #keepShutdownRunning} condition is passed to the factory as lambda
* @param threadFactory the factory to provide the thread
*/
protected ShutdownableThread(final RunnableFactory mainRunnableFactory,
final RunnableFactory shutdownRunnableFactory,
final ThreadFactory threadFactory) {
this.mainRunnableFactory = Objects.requireNonNull(mainRunnableFactory);
this.shutdownRunnableFactory = Objects.requireNonNull(shutdownRunnableFactory);
this.thread = threadFactory.newThread(this::run);
thread.start();
}
/**
* Creates, starts and returns a new shutdownable thread.
*
* @param mainRunnableFactory the factory for the main runnable;
* the {@link #keepMainRunning} condition is passed to the factory as lambda
* @param shutdownRunnableFactory the factory for the shutdown phase runnable;
* the {@link #keepShutdownRunning} condition is passed to the factory as lambda
* @param threadFactory the factory to provide the thread
* @return the newly created and started shutdownable thread
*/
public static ShutdownableThread start(final RunnableFactory mainRunnableFactory,
final RunnableFactory shutdownRunnableFactory,
final ThreadFactory threadFactory) {
return new ShutdownableThread(mainRunnableFactory, shutdownRunnableFactory, threadFactory);
}
private void run() {
final Runnable main = mainRunnableFactory.create(this::keepMainRunning);
final Runnable shutdown = shutdownRunnableFactory.create(this::keepShutdownRunning);
main.run();
shutdown.run();
}
@Override
public void shutdown() {
state.compareAndSet(RUNNING, SHUTDOWN);
}
@Override
public List shutdownNow() {
final int shutdownAndNow = SHUTDOWN | SHUTDOWN_NOW;
if (!state.compareAndSet(RUNNING, shutdownAndNow)) {
state.compareAndSet(SHUTDOWN, shutdownAndNow);
}
return Collections.emptyList();
}
private boolean keepMainRunning() {
return (state.get() & SHUTDOWN) == 0;
}
private boolean keepShutdownRunning() {
return (state.get() & SHUTDOWN_NOW) == 0;
}
@Override
public boolean isShutdown() {
return (state.get() & SHUTDOWN) != 0;
}
@Override
public boolean isTerminated() {
return threadState() == Thread.State.TERMINATED;
}
@Override
public boolean awaitTermination(final long timeout, final TimeUnit unit) {
if (timeout < 0) {
throw new IllegalArgumentException("timeout value is negative: " + timeout);
}
if (isTerminated()) {
return true;
}
final long millis = unit.toMillis(timeout);
final long nanos = unit.toNanos(timeout - unit.convert(millis, TimeUnit.MILLISECONDS));
try {
if (nanos == 0) {
thread.join(millis);
} else {
thread.join(millis, (int) nanos);
}
} catch (final InterruptedException e) {
throw new IllegalStateException("Join interrupted for thread " + thread);
}
return isTerminated();
}
@Override
public Thread.State threadState() {
return thread.getState();
}
/**
* Calls {@link #shutdown()}.
*/
@Override
public void stop() {
shutdown();
}
/**
* Delegates to {@link #awaitTermination(long, TimeUnit)}.
*/
@Override
public void join(final long millis) {
awaitTermination(millis, TimeUnit.MILLISECONDS);
}
/**
* Returns the name of the thread that was created with the thread factory passed to the constructor.
*
* @return the service thread's name
* @see Thread#getName()
*/
@Override
public String toString() {
return thread.getName();
}
}