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Three.js JsInterop based library for GWT
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package org.treblereel.gwt.three4g.renderers;
import jsinterop.annotations.JsType;
import org.treblereel.gwt.three4g.renderers.parameters.WebGLRenderTargetCubeParameters;
/**
* Used by the CubeCamera as its WebGLRenderTarget.
*
* @author Dmitrii Tikhomirov
* Created by treblereel on 5/3/18.
*/
@JsType(isNative = true, namespace = "THREE")
public class WebGLRenderTargetCube extends WebGLRenderTarget {
/**
*
* @param width - The width of the renderTarget.
* @param height - The height of the renderTarget.
*/
public WebGLRenderTargetCube(float width, float height) {
}
/**
*
* @param width - The width of the renderTarget.
* @param height - The height of the renderTarget.
* @param options - object that holds texture parameters for an auto-generated target texture and depthBuffer/stencilBuffer booleans. For an explanation of the texture parameters see Texture. The following are valid options:
*/
public WebGLRenderTargetCube(float width, float height, WebGLRenderTargetCubeParameters options) {
}
}
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