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org.treblereel.gwt.three4g.helpers.VertexNormalsHelper Maven / Gradle / Ivy
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package org.treblereel.gwt.three4g.helpers;
import jsinterop.annotations.JsType;
import org.treblereel.gwt.three4g.core.Object3D;
import org.treblereel.gwt.three4g.math.Color;
import org.treblereel.gwt.three4g.objects.LineSegments;
/**
* Renders arrows to visualize an object's vertex normal vectors. Requires that normals have been specified in a custom attribute or have been calculated using computeVertexNormals.
*
* Unlike FaceNormalsHelper, this works with BufferGeometry.
*
* @author Dmitrii Tikhomirov
* Created by treblereel on 5/4/18.
*/
@JsType(isNative = true, namespace = "THREE")
public class VertexNormalsHelper extends LineSegments {
/**
* See Object3D.matrixAutoUpdate. Set to false here as the helper is using the camera's matrixWorld.
*/
public boolean matrixAutoUpdate;
/**
* The object for which the face normals are being visualized.
*/
public Object3D object;
/**
* Length of the arrows. Default is 1.
*/
public int size;
/**
* @param object -- object for which to render vertex normals.
*/
public VertexNormalsHelper(Object3D object) {
}
/**
* @param object -- object for which to render vertex normals.
* @param size -- length of the arrows. Default is 1.
*/
public VertexNormalsHelper(Object3D object, int size) {
}
/**
* @param object -- object for which to render vertex normals.
* @param size -- length of the arrows. Default is 1.
* @param color -- hex color of the arrows. Default is 0xff0000.
*/
public VertexNormalsHelper(Object3D object, int size, Color color) {
}
/**
* @param object -- object for which to render vertex normals.
* @param size -- length of the arrows. Default is 1.
* @param color -- hex color of the arrows. Default is 0xff0000.
* @param linewidth -- width of the arrow lines. Default is 1.
*/
public VertexNormalsHelper(Object3D object, int size, Color color, Number linewidth) {
}
/**
* Updates the face normal preview based on movement of the object.
*/
public native void update();
}