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src.gameservices.v1beta.GameServerDeploymentIamPolicyArgs.scala Maven / Gradle / Ivy

package besom.api.googlenative.gameservices.v1beta

final case class GameServerDeploymentIamPolicyArgs private(
  auditConfigs: besom.types.Output[scala.Option[scala.collection.immutable.List[besom.api.googlenative.gameservices.v1beta.inputs.AuditConfigArgs]]],
  bindings: besom.types.Output[scala.Option[scala.collection.immutable.List[besom.api.googlenative.gameservices.v1beta.inputs.BindingArgs]]],
  etag: besom.types.Output[scala.Option[String]],
  gameServerDeploymentId: besom.types.Output[String],
  location: besom.types.Output[scala.Option[String]],
  project: besom.types.Output[scala.Option[String]],
  rules: besom.types.Output[scala.Option[scala.collection.immutable.List[besom.api.googlenative.gameservices.v1beta.inputs.RuleArgs]]],
  updateMask: besom.types.Output[scala.Option[String]],
  version: besom.types.Output[scala.Option[Int]]
)

object GameServerDeploymentIamPolicyArgs:
  def apply(
    auditConfigs: besom.types.Input.Optional[scala.collection.immutable.List[besom.types.Input[besom.api.googlenative.gameservices.v1beta.inputs.AuditConfigArgs]]] = scala.None,
    bindings: besom.types.Input.Optional[scala.collection.immutable.List[besom.types.Input[besom.api.googlenative.gameservices.v1beta.inputs.BindingArgs]]] = scala.None,
    etag: besom.types.Input.Optional[String] = scala.None,
    gameServerDeploymentId: besom.types.Input[String],
    location: besom.types.Input.Optional[String] = scala.None,
    project: besom.types.Input.Optional[String] = scala.None,
    rules: besom.types.Input.Optional[scala.collection.immutable.List[besom.types.Input[besom.api.googlenative.gameservices.v1beta.inputs.RuleArgs]]] = scala.None,
    updateMask: besom.types.Input.Optional[String] = scala.None,
    version: besom.types.Input.Optional[Int] = scala.None
  )(using besom.types.Context): GameServerDeploymentIamPolicyArgs =
    new GameServerDeploymentIamPolicyArgs(
      auditConfigs = auditConfigs.asOptionOutput(isSecret = false),
      bindings = bindings.asOptionOutput(isSecret = false),
      etag = etag.asOptionOutput(isSecret = false),
      gameServerDeploymentId = gameServerDeploymentId.asOutput(isSecret = false),
      location = location.asOptionOutput(isSecret = false),
      project = project.asOptionOutput(isSecret = false),
      rules = rules.asOptionOutput(isSecret = false),
      updateMask = updateMask.asOptionOutput(isSecret = false),
      version = version.asOptionOutput(isSecret = false)
    )

  given encoder(using besom.types.Context): besom.types.Encoder[GameServerDeploymentIamPolicyArgs] =
    besom.internal.Encoder.derived[GameServerDeploymentIamPolicyArgs]
  given argsEncoder(using besom.types.Context): besom.types.ArgsEncoder[GameServerDeploymentIamPolicyArgs] =
    besom.internal.ArgsEncoder.derived[GameServerDeploymentIamPolicyArgs]






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