com.pulumi.aws.gamelift.kotlin.inputs.GameServerGroupInstanceDefinitionArgs.kt Maven / Gradle / Ivy
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Build cloud applications and infrastructure by combining the safety and reliability of infrastructure as code with the power of the Kotlin programming language.
@file:Suppress("NAME_SHADOWING", "DEPRECATION")
package com.pulumi.aws.gamelift.kotlin.inputs
import com.pulumi.aws.gamelift.inputs.GameServerGroupInstanceDefinitionArgs.builder
import com.pulumi.core.Output
import com.pulumi.core.Output.of
import com.pulumi.kotlin.ConvertibleToJava
import com.pulumi.kotlin.PulumiNullFieldException
import com.pulumi.kotlin.PulumiTagMarker
import kotlin.String
import kotlin.Suppress
import kotlin.jvm.JvmName
/**
*
* @property instanceType An EC2 instance type.
* @property weightedCapacity Instance weighting that indicates how much this instance type contributes
* to the total capacity of a game server group.
* Instance weights are used by GameLift FleetIQ to calculate the instance type's cost per unit hour and better identify
* the most cost-effective options.
*/
public data class GameServerGroupInstanceDefinitionArgs(
public val instanceType: Output,
public val weightedCapacity: Output? = null,
) : ConvertibleToJava {
override fun toJava(): com.pulumi.aws.gamelift.inputs.GameServerGroupInstanceDefinitionArgs =
com.pulumi.aws.gamelift.inputs.GameServerGroupInstanceDefinitionArgs.builder()
.instanceType(instanceType.applyValue({ args0 -> args0 }))
.weightedCapacity(weightedCapacity?.applyValue({ args0 -> args0 })).build()
}
/**
* Builder for [GameServerGroupInstanceDefinitionArgs].
*/
@PulumiTagMarker
public class GameServerGroupInstanceDefinitionArgsBuilder internal constructor() {
private var instanceType: Output? = null
private var weightedCapacity: Output? = null
/**
* @param value An EC2 instance type.
*/
@JvmName("fvqcqerrmbknasme")
public suspend fun instanceType(`value`: Output) {
this.instanceType = value
}
/**
* @param value Instance weighting that indicates how much this instance type contributes
* to the total capacity of a game server group.
* Instance weights are used by GameLift FleetIQ to calculate the instance type's cost per unit hour and better identify
* the most cost-effective options.
*/
@JvmName("vbtwwwtyirjvwhnl")
public suspend fun weightedCapacity(`value`: Output) {
this.weightedCapacity = value
}
/**
* @param value An EC2 instance type.
*/
@JvmName("oygwentvgbtcjoyp")
public suspend fun instanceType(`value`: String) {
val toBeMapped = value
val mapped = toBeMapped.let({ args0 -> of(args0) })
this.instanceType = mapped
}
/**
* @param value Instance weighting that indicates how much this instance type contributes
* to the total capacity of a game server group.
* Instance weights are used by GameLift FleetIQ to calculate the instance type's cost per unit hour and better identify
* the most cost-effective options.
*/
@JvmName("crpeiywfmnfhpsgl")
public suspend fun weightedCapacity(`value`: String?) {
val toBeMapped = value
val mapped = toBeMapped?.let({ args0 -> of(args0) })
this.weightedCapacity = mapped
}
internal fun build(): GameServerGroupInstanceDefinitionArgs =
GameServerGroupInstanceDefinitionArgs(
instanceType = instanceType ?: throw PulumiNullFieldException("instanceType"),
weightedCapacity = weightedCapacity,
)
}
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