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@file:Suppress("NAME_SHADOWING", "DEPRECATION")

package com.pulumi.aws.medialive.kotlin.inputs

import com.pulumi.aws.medialive.inputs.ChannelInputAttachmentAutomaticInputFailoverSettingsFailoverConditionFailoverConditionSettingsVideoBlackSettingsArgs.builder
import com.pulumi.core.Output
import com.pulumi.core.Output.of
import com.pulumi.kotlin.ConvertibleToJava
import com.pulumi.kotlin.PulumiTagMarker
import kotlin.Double
import kotlin.Int
import kotlin.Suppress
import kotlin.jvm.JvmName

/**
 *
 * @property blackDetectThreshold A value used in calculating the threshold below which MediaLive considers a pixel to be 'black'. For the input to be considered black, every pixel in a frame must be below this threshold. The threshold is calculated as a percentage (expressed as a decimal) of white. Therefore .1 means 10% white (or 90% black). Note how the formula works for any color depth. For example, if you set this field to 0.1 in 10-bit color depth: (10230.1=102.3), which means a pixel value of 102 or less is 'black'. If you set this field to .1 in an 8-bit color depth: (2550.1=25.5), which means a pixel value of 25 or less is 'black'. The range is 0.0 to 1.0, with any number of decimal places.
 * @property videoBlackThresholdMsec The amount of time (in milliseconds) that the active input must be black before automatic input failover occurs.
 */
public data class
ChannelInputAttachmentAutomaticInputFailoverSettingsFailoverConditionFailoverConditionSettingsVideoBlackSettingsArgs(
    public val blackDetectThreshold: Output? = null,
    public val videoBlackThresholdMsec: Output? = null,
) :
    ConvertibleToJava {
    override fun toJava(): com.pulumi.aws.medialive.inputs.ChannelInputAttachmentAutomaticInputFailoverSettingsFailoverConditionFailoverConditionSettingsVideoBlackSettingsArgs =
        com.pulumi.aws.medialive.inputs.ChannelInputAttachmentAutomaticInputFailoverSettingsFailoverConditionFailoverConditionSettingsVideoBlackSettingsArgs.builder()
            .blackDetectThreshold(blackDetectThreshold?.applyValue({ args0 -> args0 }))
            .videoBlackThresholdMsec(videoBlackThresholdMsec?.applyValue({ args0 -> args0 })).build()
}

/**
 * Builder for [ChannelInputAttachmentAutomaticInputFailoverSettingsFailoverConditionFailoverConditionSettingsVideoBlackSettingsArgs].
 */
@PulumiTagMarker
public class
ChannelInputAttachmentAutomaticInputFailoverSettingsFailoverConditionFailoverConditionSettingsVideoBlackSettingsArgsBuilder
internal constructor() {
    private var blackDetectThreshold: Output? = null

    private var videoBlackThresholdMsec: Output? = null

    /**
     * @param value A value used in calculating the threshold below which MediaLive considers a pixel to be 'black'. For the input to be considered black, every pixel in a frame must be below this threshold. The threshold is calculated as a percentage (expressed as a decimal) of white. Therefore .1 means 10% white (or 90% black). Note how the formula works for any color depth. For example, if you set this field to 0.1 in 10-bit color depth: (10230.1=102.3), which means a pixel value of 102 or less is 'black'. If you set this field to .1 in an 8-bit color depth: (2550.1=25.5), which means a pixel value of 25 or less is 'black'. The range is 0.0 to 1.0, with any number of decimal places.
     */
    @JvmName("qdfslkyaqkqcxgdn")
    public suspend fun blackDetectThreshold(`value`: Output) {
        this.blackDetectThreshold = value
    }

    /**
     * @param value The amount of time (in milliseconds) that the active input must be black before automatic input failover occurs.
     */
    @JvmName("fsqrwcyivqldbwah")
    public suspend fun videoBlackThresholdMsec(`value`: Output) {
        this.videoBlackThresholdMsec = value
    }

    /**
     * @param value A value used in calculating the threshold below which MediaLive considers a pixel to be 'black'. For the input to be considered black, every pixel in a frame must be below this threshold. The threshold is calculated as a percentage (expressed as a decimal) of white. Therefore .1 means 10% white (or 90% black). Note how the formula works for any color depth. For example, if you set this field to 0.1 in 10-bit color depth: (10230.1=102.3), which means a pixel value of 102 or less is 'black'. If you set this field to .1 in an 8-bit color depth: (2550.1=25.5), which means a pixel value of 25 or less is 'black'. The range is 0.0 to 1.0, with any number of decimal places.
     */
    @JvmName("nadjihrpqmujhivf")
    public suspend fun blackDetectThreshold(`value`: Double?) {
        val toBeMapped = value
        val mapped = toBeMapped?.let({ args0 -> of(args0) })
        this.blackDetectThreshold = mapped
    }

    /**
     * @param value The amount of time (in milliseconds) that the active input must be black before automatic input failover occurs.
     */
    @JvmName("oavsiqfwuxhbxpdd")
    public suspend fun videoBlackThresholdMsec(`value`: Int?) {
        val toBeMapped = value
        val mapped = toBeMapped?.let({ args0 -> of(args0) })
        this.videoBlackThresholdMsec = mapped
    }

    internal fun build(): ChannelInputAttachmentAutomaticInputFailoverSettingsFailoverConditionFailoverConditionSettingsVideoBlackSettingsArgs =
        ChannelInputAttachmentAutomaticInputFailoverSettingsFailoverConditionFailoverConditionSettingsVideoBlackSettingsArgs(
            blackDetectThreshold = blackDetectThreshold,
            videoBlackThresholdMsec = videoBlackThresholdMsec,
        )
}




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