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Build cloud applications and infrastructure by combining the safety and reliability of infrastructure as code with the power of the Kotlin programming language.

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@file:Suppress("NAME_SHADOWING", "DEPRECATION")

package com.pulumi.awsnative.gamelift.kotlin

import com.pulumi.awsnative.gamelift.kotlin.enums.MatchmakingConfigurationBackfillMode
import com.pulumi.awsnative.gamelift.kotlin.enums.MatchmakingConfigurationFlexMatchMode
import com.pulumi.awsnative.gamelift.kotlin.outputs.MatchmakingConfigurationGameProperty
import com.pulumi.awsnative.kotlin.outputs.Tag
import com.pulumi.core.Output
import com.pulumi.kotlin.KotlinCustomResource
import com.pulumi.kotlin.PulumiTagMarker
import com.pulumi.kotlin.ResourceMapper
import com.pulumi.kotlin.options.CustomResourceOptions
import com.pulumi.kotlin.options.CustomResourceOptionsBuilder
import com.pulumi.resources.Resource
import kotlin.Boolean
import kotlin.Int
import kotlin.String
import kotlin.Suppress
import kotlin.Unit
import kotlin.collections.List
import com.pulumi.awsnative.gamelift.kotlin.enums.MatchmakingConfigurationBackfillMode.Companion.toKotlin as matchmakingConfigurationBackfillModeToKotlin
import com.pulumi.awsnative.gamelift.kotlin.enums.MatchmakingConfigurationFlexMatchMode.Companion.toKotlin as matchmakingConfigurationFlexMatchModeToKotlin
import com.pulumi.awsnative.gamelift.kotlin.outputs.MatchmakingConfigurationGameProperty.Companion.toKotlin as matchmakingConfigurationGamePropertyToKotlin
import com.pulumi.awsnative.kotlin.outputs.Tag.Companion.toKotlin as tagToKotlin

/**
 * Builder for [MatchmakingConfiguration].
 */
@PulumiTagMarker
public class MatchmakingConfigurationResourceBuilder internal constructor() {
    public var name: String? = null

    public var args: MatchmakingConfigurationArgs = MatchmakingConfigurationArgs()

    public var opts: CustomResourceOptions = CustomResourceOptions()

    /**
     * @param name The _unique_ name of the resulting resource.
     */
    public fun name(`value`: String) {
        this.name = value
    }

    /**
     * @param block The arguments to use to populate this resource's properties.
     */
    public suspend fun args(block: suspend MatchmakingConfigurationArgsBuilder.() -> Unit) {
        val builder = MatchmakingConfigurationArgsBuilder()
        block(builder)
        this.args = builder.build()
    }

    /**
     * @param block A bag of options that control this resource's behavior.
     */
    public suspend fun opts(block: suspend CustomResourceOptionsBuilder.() -> Unit) {
        this.opts = com.pulumi.kotlin.options.CustomResourceOptions.opts(block)
    }

    internal fun build(): MatchmakingConfiguration {
        val builtJavaResource =
            com.pulumi.awsnative.gamelift.MatchmakingConfiguration(
                this.name,
                this.args.toJava(),
                this.opts.toJava(),
            )
        return MatchmakingConfiguration(builtJavaResource)
    }
}

/**
 * The AWS::GameLift::MatchmakingConfiguration resource creates an Amazon GameLift (GameLift) matchmaking configuration.
 */
public class MatchmakingConfiguration internal constructor(
    override val javaResource: com.pulumi.awsnative.gamelift.MatchmakingConfiguration,
) : KotlinCustomResource(javaResource, MatchmakingConfigurationMapper) {
    /**
     * A flag that indicates whether a match that was created with this configuration must be accepted by the matched players
     */
    public val acceptanceRequired: Output
        get() = javaResource.acceptanceRequired().applyValue({ args0 -> args0 })

    /**
     * The length of time (in seconds) to wait for players to accept a proposed match, if acceptance is required.
     */
    public val acceptanceTimeoutSeconds: Output?
        get() = javaResource.acceptanceTimeoutSeconds().applyValue({ args0 ->
            args0.map({ args0 ->
                args0
            }).orElse(null)
        })

    /**
     * The number of player slots in a match to keep open for future players.
     */
    public val additionalPlayerCount: Output?
        get() = javaResource.additionalPlayerCount().applyValue({ args0 ->
            args0.map({ args0 ->
                args0
            }).orElse(null)
        })

    /**
     * The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift matchmaking configuration resource and uniquely identifies it.
     */
    public val arn: Output
        get() = javaResource.arn().applyValue({ args0 -> args0 })

    /**
     * The method used to backfill game sessions created with this matchmaking configuration.
     */
    public val backfillMode: Output?
        get() = javaResource.backfillMode().applyValue({ args0 ->
            args0.map({ args0 ->
                args0.let({ args0 ->
                    matchmakingConfigurationBackfillModeToKotlin(args0)
                })
            }).orElse(null)
        })

    /**
     * A time stamp indicating when this data object was created.
     */
    public val creationTime: Output?
        get() = javaResource.creationTime().applyValue({ args0 ->
            args0.map({ args0 ->
                args0
            }).orElse(null)
        })

    /**
     * Information to attach to all events related to the matchmaking configuration.
     */
    public val customEventData: Output?
        get() = javaResource.customEventData().applyValue({ args0 ->
            args0.map({ args0 ->
                args0
            }).orElse(null)
        })

    /**
     * A descriptive label that is associated with matchmaking configuration.
     */
    public val description: Output?
        get() = javaResource.description().applyValue({ args0 ->
            args0.map({ args0 ->
                args0
            }).orElse(null)
        })

    /**
     * Indicates whether this matchmaking configuration is being used with Amazon GameLift hosting or as a standalone matchmaking solution.
     */
    public val flexMatchMode: Output?
        get() = javaResource.flexMatchMode().applyValue({ args0 ->
            args0.map({ args0 ->
                args0.let({ args0 -> matchmakingConfigurationFlexMatchModeToKotlin(args0) })
            }).orElse(null)
        })

    /**
     * A set of custom properties for a game session, formatted as key:value pairs.
     */
    public val gameProperties: Output>?
        get() = javaResource.gameProperties().applyValue({ args0 ->
            args0.map({ args0 ->
                args0.map({ args0 ->
                    args0.let({ args0 ->
                        matchmakingConfigurationGamePropertyToKotlin(args0)
                    })
                })
            }).orElse(null)
        })

    /**
     * A set of custom game session properties, formatted as a single string value.
     */
    public val gameSessionData: Output?
        get() = javaResource.gameSessionData().applyValue({ args0 ->
            args0.map({ args0 ->
                args0
            }).orElse(null)
        })

    /**
     * The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift game session queue resource and uniquely identifies it.
     */
    public val gameSessionQueueArns: Output>?
        get() = javaResource.gameSessionQueueArns().applyValue({ args0 ->
            args0.map({ args0 ->
                args0.map({ args0 -> args0 })
            }).orElse(null)
        })

    /**
     * A unique identifier for the matchmaking configuration.
     */
    public val name: Output
        get() = javaResource.name().applyValue({ args0 -> args0 })

    /**
     * An SNS topic ARN that is set up to receive matchmaking notifications.
     */
    public val notificationTarget: Output?
        get() = javaResource.notificationTarget().applyValue({ args0 ->
            args0.map({ args0 ->
                args0
            }).orElse(null)
        })

    /**
     * The maximum duration, in seconds, that a matchmaking ticket can remain in process before timing out.
     */
    public val requestTimeoutSeconds: Output
        get() = javaResource.requestTimeoutSeconds().applyValue({ args0 -> args0 })

    /**
     * The Amazon Resource Name (ARN) associated with the GameLift matchmaking rule set resource that this configuration uses.
     */
    public val ruleSetArn: Output?
        get() = javaResource.ruleSetArn().applyValue({ args0 ->
            args0.map({ args0 ->
                args0
            }).orElse(null)
        })

    /**
     * A unique identifier for the matchmaking rule set to use with this configuration.
     */
    public val ruleSetName: Output
        get() = javaResource.ruleSetName().applyValue({ args0 -> args0 })

    /**
     * An array of key-value pairs to apply to this resource.
     */
    public val tags: Output>?
        get() = javaResource.tags().applyValue({ args0 ->
            args0.map({ args0 ->
                args0.map({ args0 ->
                    args0.let({ args0 -> tagToKotlin(args0) })
                })
            }).orElse(null)
        })
}

public object MatchmakingConfigurationMapper : ResourceMapper {
    override fun supportsMappingOfType(javaResource: Resource): Boolean =
        com.pulumi.awsnative.gamelift.MatchmakingConfiguration::class == javaResource::class

    override fun map(javaResource: Resource): MatchmakingConfiguration =
        MatchmakingConfiguration(
            javaResource as
                com.pulumi.awsnative.gamelift.MatchmakingConfiguration,
        )
}

/**
 * @see [MatchmakingConfiguration].
 * @param name The _unique_ name of the resulting resource.
 * @param block Builder for [MatchmakingConfiguration].
 */
public suspend fun matchmakingConfiguration(
    name: String,
    block: suspend MatchmakingConfigurationResourceBuilder.() -> Unit,
): MatchmakingConfiguration {
    val builder = MatchmakingConfigurationResourceBuilder()
    builder.name(name)
    block(builder)
    return builder.build()
}

/**
 * @see [MatchmakingConfiguration].
 * @param name The _unique_ name of the resulting resource.
 */
public fun matchmakingConfiguration(name: String): MatchmakingConfiguration {
    val builder = MatchmakingConfigurationResourceBuilder()
    builder.name(name)
    return builder.build()
}




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