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com.pulumi.awsnative.gamelift.kotlin.outputs.FleetResourceCreationLimitPolicy.kt Maven / Gradle / Ivy

@file:Suppress("NAME_SHADOWING", "DEPRECATION")

package com.pulumi.awsnative.gamelift.kotlin.outputs

import kotlin.Int
import kotlin.Suppress

/**
 * A policy that limits the number of game sessions a player can create on the same fleet. This optional policy gives game owners control over how players can consume available game server resources. A resource creation policy makes the following statement: "An individual player can create a maximum number of new game sessions within a specified time period".
 * The policy is evaluated when a player tries to create a new game session. For example, assume you have a policy of 10 new game sessions and a time period of 60 minutes. On receiving a CreateGameSession request, Amazon GameLift checks that the player (identified by CreatorId) has created fewer than 10 game sessions in the past 60 minutes.
 * @property newGameSessionsPerCreator The maximum number of game sessions that an individual can create during the policy period.
 * @property policyPeriodInMinutes The time span used in evaluating the resource creation limit policy.
 */
public data class FleetResourceCreationLimitPolicy(
    public val newGameSessionsPerCreator: Int? = null,
    public val policyPeriodInMinutes: Int? = null,
) {
    public companion object {
        public fun toKotlin(javaType: com.pulumi.awsnative.gamelift.outputs.FleetResourceCreationLimitPolicy): FleetResourceCreationLimitPolicy = FleetResourceCreationLimitPolicy(
            newGameSessionsPerCreator = javaType.newGameSessionsPerCreator().map({ args0 ->
                args0
            }).orElse(null),
            policyPeriodInMinutes = javaType.policyPeriodInMinutes().map({ args0 -> args0 }).orElse(null),
        )
    }
}




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