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com.pulumi.awsnative.gamelift.kotlin.outputs.GetGameSessionQueueResult.kt Maven / Gradle / Ivy
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Build cloud applications and infrastructure by combining the safety and reliability of infrastructure as code with the power of the Kotlin programming language.
@file:Suppress("NAME_SHADOWING", "DEPRECATION")
package com.pulumi.awsnative.gamelift.kotlin.outputs
import com.pulumi.awsnative.kotlin.outputs.Tag
import kotlin.Int
import kotlin.String
import kotlin.Suppress
import kotlin.collections.List
/**
*
* @property arn The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift game session queue resource and uniquely identifies it.
* @property customEventData Information that is added to all events that are related to this game session queue.
* @property destinations A list of fleets and/or fleet aliases that can be used to fulfill game session placement requests in the queue.
* @property filterConfiguration A list of locations where a queue is allowed to place new game sessions.
* @property notificationTarget An SNS topic ARN that is set up to receive game session placement notifications.
* @property playerLatencyPolicies A set of policies that act as a sliding cap on player latency.
* @property priorityConfiguration Custom settings to use when prioritizing destinations and locations for game session placements.
* @property tags An array of key-value pairs to apply to this resource.
* @property timeoutInSeconds The maximum time, in seconds, that a new game session placement request remains in the queue.
*/
public data class GetGameSessionQueueResult(
public val arn: String? = null,
public val customEventData: String? = null,
public val destinations: List? = null,
public val filterConfiguration: GameSessionQueueFilterConfiguration? = null,
public val notificationTarget: String? = null,
public val playerLatencyPolicies: List? = null,
public val priorityConfiguration: GameSessionQueuePriorityConfiguration? = null,
public val tags: List? = null,
public val timeoutInSeconds: Int? = null,
) {
public companion object {
public fun toKotlin(javaType: com.pulumi.awsnative.gamelift.outputs.GetGameSessionQueueResult): GetGameSessionQueueResult = GetGameSessionQueueResult(
arn = javaType.arn().map({ args0 -> args0 }).orElse(null),
customEventData = javaType.customEventData().map({ args0 -> args0 }).orElse(null),
destinations = javaType.destinations().map({ args0 ->
args0.let({ args0 ->
com.pulumi.awsnative.gamelift.kotlin.outputs.GameSessionQueueDestination.Companion.toKotlin(args0)
})
}),
filterConfiguration = javaType.filterConfiguration().map({ args0 ->
args0.let({ args0 ->
com.pulumi.awsnative.gamelift.kotlin.outputs.GameSessionQueueFilterConfiguration.Companion.toKotlin(args0)
})
}).orElse(null),
notificationTarget = javaType.notificationTarget().map({ args0 -> args0 }).orElse(null),
playerLatencyPolicies = javaType.playerLatencyPolicies().map({ args0 ->
args0.let({ args0 ->
com.pulumi.awsnative.gamelift.kotlin.outputs.GameSessionQueuePlayerLatencyPolicy.Companion.toKotlin(args0)
})
}),
priorityConfiguration = javaType.priorityConfiguration().map({ args0 ->
args0.let({ args0 ->
com.pulumi.awsnative.gamelift.kotlin.outputs.GameSessionQueuePriorityConfiguration.Companion.toKotlin(args0)
})
}).orElse(null),
tags = javaType.tags().map({ args0 ->
args0.let({ args0 ->
com.pulumi.awsnative.kotlin.outputs.Tag.Companion.toKotlin(args0)
})
}),
timeoutInSeconds = javaType.timeoutInSeconds().map({ args0 -> args0 }).orElse(null),
)
}
}
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