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/*
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 *
 * This file is available and licensed under the following license:
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 * modification, are permitted provided that the following conditions
 * are met:
 *
 *  - Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  - Redistributions in binary form must reproduce the above copyright
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 *    the documentation and/or other materials provided with the distribution.
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 *    contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
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 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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package ensemble.samples.graphics3d.cubesystem;

import javafx.scene.Group;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.scene.transform.Rotate;

public class Cube extends Group {

    final Rotate rx = new Rotate(0, Rotate.X_AXIS);
    final Rotate ry = new Rotate(0, Rotate.Y_AXIS);
    final Rotate rz = new Rotate(0, Rotate.Z_AXIS);

    public Cube(double size, Color color, double shade) {
        getTransforms().addAll(rz, ry, rx);
        // back face
        Rectangle rec1 = new Rectangle(size, size, color.deriveColor(0.0, 1.0, (1 - 0.5 * shade), 1.0));
        rec1.setTranslateX(-0.5 * size);
        rec1.setTranslateY(-0.5 * size);
        rec1.setTranslateZ(0.5 * size);
        // bottom face
        Rectangle rec2 = new Rectangle(size, size, color.deriveColor(0.0, 1.0, (1 - 0.4 * shade), 1.0));
        rec2.setTranslateX(-0.5 * size);
        rec2.setTranslateY(0);
        rec2.setRotationAxis(Rotate.X_AXIS);
        rec2.setRotate(90);
        // right face
        Rectangle rec3 = new Rectangle(size, size, color.deriveColor(0.0, 1.0, (1 - 0.3 * shade), 1.0));
        rec3.setTranslateX(-1 * size);
        rec3.setTranslateY(-0.5 * size);
        rec3.setRotationAxis(Rotate.Y_AXIS);
        rec3.setRotate(90);
        // left face
        Rectangle rec4 = new Rectangle(size, size, color.deriveColor(0.0, 1.0, (1 - 0.2 * shade), 1.0));
        rec4.setTranslateX(0);
        rec4.setTranslateY(-0.5 * size);
        rec4.setRotationAxis(Rotate.Y_AXIS);
        rec4.setRotate(90);
        // top face
        Rectangle rec5 = new Rectangle(size, size, color.deriveColor(0.0, 1.0, (1 - 0.1 * shade), 1.0));
        rec5.setTranslateX(-0.5 * size);
        rec5.setTranslateY(-1 * size);
        rec5.setRotationAxis(Rotate.X_AXIS);
        rec5.setRotate(90);
        // front face
        Rectangle rec6 = new Rectangle(size, size, color);
        rec6.setTranslateX(-0.5 * size);
        rec6.setTranslateY(-0.5 * size);
        rec6.setTranslateZ(-0.5 * size);

        getChildren().addAll(rec1, rec2, rec3, rec4, rec5, rec6);
    }
}




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