ensemble.samples.graphics3d.cubesystem.Xform Maven / Gradle / Ivy
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package ensemble.samples.graphics3d.cubesystem;
import javafx.scene.Group;
import javafx.scene.transform.Rotate;
public class Xform extends Group {
final Rotate rx = new Rotate(0, Rotate.X_AXIS);
final Rotate ry = new Rotate(0, Rotate.Y_AXIS);
final Rotate rz = new Rotate(0, Rotate.Z_AXIS);
public Xform() {
super();
getTransforms().addAll(rz, ry, rx);
}
}