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An integration project for server side pushing in Wicket. Due to the cometd library depending on Java 6 the cometd implementation is in the push-cometd artifact instead. We include the timer and dojo implementations.

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/*
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.wicketstuff.push;

import org.apache.wicket.ajax.AjaxRequestTarget;

/**
 * A target used to push events to a client.
 * 

* Instance of this interface are usually obtained by an {@link IPushService}. *

* This interface extends {@link IChannelTarget}, and thus provides * methods familiar to {@link AjaxRequestTarget} users. *

* The specificities of {@link IPushTarget} is that you have to call * {@link #trigger()} excplictly when you want the events to actually be send * to the client. Until the {@link #trigger()} method is called, events are * simply queued. *

* The {@link #isConnected()} method allows to check if the target is still connected * to the client. It is up to the user to call this method before calling * any method asking for clients updates. * * @author Xavier Hanin */ public interface IPushTarget extends IChannelTarget { void trigger(); boolean isConnected(); }





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