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/*
 * Copyright (C) 2006 The Guava Authors
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
 * in compliance with the License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the License
 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
 * or implied. See the License for the specific language governing permissions and limitations under
 * the License.
 */

package com.google.common.util.concurrent;

import static com.google.common.base.Preconditions.checkNotNull;
import static com.google.common.base.Preconditions.checkState;
import static com.google.common.util.concurrent.Futures.getDone;
import static com.google.common.util.concurrent.MoreExecutors.directExecutor;

import com.google.common.annotations.GwtCompatible;
import com.google.common.collect.ImmutableCollection;
import com.google.errorprone.annotations.ForOverride;
import com.google.errorprone.annotations.OverridingMethodsMustInvokeSuper;
import java.util.Set;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.Future;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.checkerframework.checker.nullness.qual.Nullable;

/**
 * A future made up of a collection of sub-futures.
 *
 * @param  the type of the individual inputs
 * @param  the type of the output (i.e. this) future
 */
@GwtCompatible
abstract class AggregateFuture extends AbstractFuture.TrustedFuture {
  private static final Logger logger = Logger.getLogger(AggregateFuture.class.getName());

  /*
   * In certain circumstances, this field might theoretically not be visible to an afterDone() call
   * triggered by cancel(). For details, see the comments on the fields of TimeoutFuture.
   */
  private @Nullable RunningState runningState;

  @Override
  protected final void afterDone() {
    super.afterDone();
    RunningState localRunningState = runningState;
    if (localRunningState != null) {
      // Let go of the memory held by the running state
      this.runningState = null;
      ImmutableCollection> futures =
          localRunningState.futures;
      boolean wasInterrupted = wasInterrupted();

      if (wasInterrupted) {
        localRunningState.interruptTask();
      }

      if (isCancelled() & futures != null) {
        for (ListenableFuture future : futures) {
          future.cancel(wasInterrupted);
        }
      }
    }
  }

  @Override
  protected String pendingToString() {
    RunningState localRunningState = runningState;
    if (localRunningState == null) {
      return null;
    }
    ImmutableCollection> localFutures =
        localRunningState.futures;
    if (localFutures != null) {
      return "futures=[" + localFutures + "]";
    }
    return null;
  }

  /** Must be called at the end of each sub-class's constructor. */
  final void init(RunningState runningState) {
    this.runningState = runningState;
    runningState.init();
  }

  abstract class RunningState extends AggregateFutureState implements Runnable {
    private ImmutableCollection> futures;
    private final boolean allMustSucceed;
    private final boolean collectsValues;

    RunningState(
        ImmutableCollection> futures,
        boolean allMustSucceed,
        boolean collectsValues) {
      super(futures.size());
      this.futures = checkNotNull(futures);
      this.allMustSucceed = allMustSucceed;
      this.collectsValues = collectsValues;
    }

    /* Used in the !allMustSucceed case so we don't have to instantiate a listener. */
    @Override
    public final void run() {
      decrementCountAndMaybeComplete();
    }

    /**
     * The "real" initialization; we can't put this in the constructor because, in the case where
     * futures are already complete, we would not initialize the subclass before calling {@link
     * #handleOneInputDone}. As this is called after the subclass is constructed, we're guaranteed
     * to have properly initialized the subclass.
     */
    private void init() {
      // Corner case: List is empty.
      if (futures.isEmpty()) {
        handleAllCompleted();
        return;
      }

      // NOTE: If we ever want to use a custom executor here, have a look at CombinedFuture as we'll
      // need to handle RejectedExecutionException

      if (allMustSucceed) {
        // We need fail fast, so we have to keep track of which future failed so we can propagate
        // the exception immediately

        // Register a listener on each Future in the list to update the state of this future.
        // Note that if all the futures on the list are done prior to completing this loop, the last
        // call to addListener() will callback to setOneValue(), transitively call our cleanup
        // listener, and set this.futures to null.
        // This is not actually a problem, since the foreach only needs this.futures to be non-null
        // at the beginning of the loop.
        int i = 0;
        for (final ListenableFuture listenable : futures) {
          final int index = i++;
          listenable.addListener(
              new Runnable() {
                @Override
                public void run() {
                  try {
                    handleOneInputDone(index, listenable);
                  } finally {
                    decrementCountAndMaybeComplete();
                  }
                }
              },
              directExecutor());
        }
      } else {
        // We'll only call the callback when all futures complete, regardless of whether some failed
        // Hold off on calling setOneValue until all complete, so we can share the same listener
        for (ListenableFuture listenable : futures) {
          listenable.addListener(this, directExecutor());
        }
      }
    }

    /**
     * Fails this future with the given Throwable if {@link #allMustSucceed} is true. Also, logs the
     * throwable if it is an {@link Error} or if {@link #allMustSucceed} is {@code true}, the
     * throwable did not cause this future to fail, and it is the first time we've seen that
     * particular Throwable.
     */
    private void handleException(Throwable throwable) {
      checkNotNull(throwable);

      boolean completedWithFailure = false;
      boolean firstTimeSeeingThisException = true;
      if (allMustSucceed) {
        // As soon as the first one fails, throw the exception up.
        // The result of all other inputs is then ignored.
        completedWithFailure = setException(throwable);
        if (completedWithFailure) {
          releaseResourcesAfterFailure();
        } else {
          // Go up the causal chain to see if we've already seen this cause; if we have, even if
          // it's wrapped by a different exception, don't log it.
          firstTimeSeeingThisException = addCausalChain(getOrInitSeenExceptions(), throwable);
        }
      }

      // | and & used because it's faster than the branch required for || and &&
      if (throwable instanceof Error
          | (allMustSucceed & !completedWithFailure & firstTimeSeeingThisException)) {
        String message =
            (throwable instanceof Error)
                ? "Input Future failed with Error"
                : "Got more than one input Future failure. Logging failures after the first";
        logger.log(Level.SEVERE, message, throwable);
      }
    }

    @Override
    final void addInitialException(Set seen) {
      if (!isCancelled()) {
        // TODO(cpovirk): Think about whether we could/should use Verify to check this.
        boolean unused = addCausalChain(seen, tryInternalFastPathGetFailure());
      }
    }

    /** Handles the input at the given index completing. */
    private void handleOneInputDone(int index, Future future) {
      // The only cases in which this Future should already be done are (a) if it was cancelled or
      // (b) if an input failed and we propagated that immediately because of allMustSucceed.
      checkState(
          allMustSucceed || !isDone() || isCancelled(),
          "Future was done before all dependencies completed");

      try {
        checkState(future.isDone(), "Tried to set value from future which is not done");
        if (allMustSucceed) {
          if (future.isCancelled()) {
            // clear running state prior to cancelling children, this sets our own state but lets
            // the input futures keep running as some of them may be used elsewhere.
            runningState = null;
            cancel(false);
          } else {
            // We always get the result so that we can have fail-fast, even if we don't collect
            InputT result = getDone(future);
            if (collectsValues) {
              collectOneValue(allMustSucceed, index, result);
            }
          }
        } else if (collectsValues && !future.isCancelled()) {
          collectOneValue(allMustSucceed, index, getDone(future));
        }
      } catch (ExecutionException e) {
        handleException(e.getCause());
      } catch (Throwable t) {
        handleException(t);
      }
    }

    private void decrementCountAndMaybeComplete() {
      int newRemaining = decrementRemainingAndGet();
      checkState(newRemaining >= 0, "Less than 0 remaining futures");
      if (newRemaining == 0) {
        processCompleted();
      }
    }

    private void processCompleted() {
      // Collect the values if (a) our output requires collecting them and (b) we haven't been
      // collecting them as we go. (We've collected them as we go only if we needed to fail fast)
      if (collectsValues & !allMustSucceed) {
        int i = 0;
        for (ListenableFuture listenable : futures) {
          handleOneInputDone(i++, listenable);
        }
      }
      handleAllCompleted();
    }

    /**
     * Listeners implicitly keep a reference to {@link RunningState} as they're inner classes, so we
     * free resources here as well for the allMustSucceed=true case (i.e. when a future fails, we
     * immediately release resources we no longer need); additionally, the future will release its
     * reference to {@link RunningState}, which should free all associated memory when all the
     * futures complete and the listeners are released.
     *
     * 

TODO(user): Write tests for memory retention */ @ForOverride @OverridingMethodsMustInvokeSuper void releaseResourcesAfterFailure() { this.futures = null; } /** * Called only if {@code collectsValues} is true. * *

If {@code allMustSucceed} is true, called as each future completes; otherwise, called for * each future when all futures complete. */ abstract void collectOneValue(boolean allMustSucceed, int index, @Nullable InputT returnValue); abstract void handleAllCompleted(); void interruptTask() {} } /** Adds the chain to the seen set, and returns whether all the chain was new to us. */ private static boolean addCausalChain(Set seen, Throwable t) { for (; t != null; t = t.getCause()) { boolean firstTimeSeen = seen.add(t); if (!firstTimeSeen) { /* * We've seen this, so we've seen its causes, too. No need to re-add them. (There's one case * where this isn't true, but we ignore it: If we record an exception, then someone calls * initCause() on it, and then we examine it again, we'll conclude that we've seen the whole * chain before when it fact we haven't. But this should be rare.) */ return false; } } return true; } }





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