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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.lucene.spatial3d.geom;
/**
* Distance shapes have capabilities of both geohashing and distance
* computation (which also includes point membership determination).
*
* @lucene.experimental
*/
public abstract class GeoBaseDistanceShape extends GeoBaseAreaShape implements GeoDistanceShape {
/** Constructor.
*@param planetModel is the planet model to use.
*/
public GeoBaseDistanceShape(final PlanetModel planetModel) {
super(planetModel);
}
@Override
public boolean isWithin(Vector point) {
return isWithin(point.x, point.y, point.z);
}
@Override
public double computeDistance(final DistanceStyle distanceStyle, final GeoPoint point) {
return computeDistance(distanceStyle, point.x, point.y, point.z);
}
@Override
public double computeDistance(final DistanceStyle distanceStyle, final double x, final double y, final double z) {
if (!isWithin(x,y,z)) {
return Double.POSITIVE_INFINITY;
}
return distance(distanceStyle, x, y, z);
}
/** Called by a {@code computeDistance} method if X/Y/Z is within this shape. */
protected abstract double distance(final DistanceStyle distanceStyle, final double x, final double y, final double z);
@Override
public double computeDeltaDistance(final DistanceStyle distanceStyle, final GeoPoint point) {
return computeDeltaDistance(distanceStyle, point.x, point.y, point.z);
}
@Override
public double computeDeltaDistance(final DistanceStyle distanceStyle, final double x, final double y, final double z) {
if (!isWithin(x,y,z)) {
return Double.POSITIVE_INFINITY;
}
return deltaDistance(distanceStyle, x, y, z);
}
/** Called by a {@code computeDeltaDistance} method if X/Y/Z is within this shape. */
protected double deltaDistance(final DistanceStyle distanceStyle, final double x, final double y, final double z) {
return distance(distanceStyle, x, y, z) * 2.0;
}
@Override
public void getDistanceBounds(final Bounds bounds, final DistanceStyle distanceStyle, final double distanceValue) {
if (distanceValue == Double.POSITIVE_INFINITY) {
getBounds(bounds);
return;
}
distanceBounds(bounds, distanceStyle, distanceValue);
}
/** Called by a {@code getDistanceBounds} method if distanceValue is not Double.POSITIVE_INFINITY. */
protected abstract void distanceBounds(final Bounds bounds, final DistanceStyle distanceStyle, final double distanceValue);
}
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