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Flying Saucer is a CSS 2.1 renderer written in Java. This artifact contains the core rendering and layout code as well as Java2D output.
/*
* {{{ header & license
* Copyright (c) 2004, 2005 Joshua Marinacci
* Copyright (c) 2006 Wisconsin Court System
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
* }}}
*/
package org.xhtmlrenderer.extend;
import org.xhtmlrenderer.render.FSFont;
import org.xhtmlrenderer.render.FSFontMetrics;
import org.xhtmlrenderer.render.JustificationInfo;
import java.awt.*;
public interface TextRenderer {
void setup(FontContext context);
void drawString(OutputDevice outputDevice, String string, float x, float y);
void drawString(
OutputDevice outputDevice, String string, float x, float y, JustificationInfo info);
void drawGlyphVector(OutputDevice outputDevice, FSGlyphVector vector, float x, float y);
FSGlyphVector getGlyphVector(OutputDevice outputDevice, FSFont font, String string);
float[] getGlyphPositions(OutputDevice outputDevice, FSFont font, FSGlyphVector fsGlyphVector);
Rectangle getGlyphBounds(OutputDevice outputDevice, FSFont font, FSGlyphVector fsGlyphVector, int index, float x, float y);
FSFontMetrics getFSFontMetrics(
FontContext context, FSFont font, String string);
int getWidth(FontContext context, FSFont font, String string);
void setFontScale(float scale);
float getFontScale();
/**
* Set the smoothing threshold. This is a font size above which
* all text will be anti-aliased. Text below this size will not be anti-aliased.
* Set to -1 for no antialiasing.
* Set to 0 for all antialiasing.
* Else, set to the threshold font size. does not take font scaling
* into account.
*/
void setSmoothingThreshold(float fontsize);
}