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    A Labeled Control is one which has as part of its user interface a textual content associated with it. For example, a Button displays text, as does a Label, a Tooltip, and many other controls.

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Specifies how the text and graphic within the Labeled should be aligned when there is empty space within the Labeled.

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Specifies the positioning of the graphic relative to the text.

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Specifies the string to display for the ellipsis when text is truncated.

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The default font to use for text in the Labeled.

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An optional icon for the Labeled.

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The amount of space between the graphic and text

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Specifies the space in pixel between lines.

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MnemonicParsing property to enable/disable text parsing.

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Specifies the behavior for lines of text when text is multiline Unlike contentDisplayProperty() which affects the graphic and text, this setting only affects multiple lines of text relative to the text bounds.

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The Paint used to fill the text.

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Specifies the behavior to use if the text of the Labeled exceeds the available space for rendering the text.

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The text to display in the label.

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Whether all text should be underlined.

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If a run of text exceeds the width of the Labeled, then this variable indicates whether the text should wrap onto another line.

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