org.yamcs.utils.MilStd1750A Maven / Gradle / Ivy
package org.yamcs.utils;
/**
* Some Mil1750A encoding/decoding functions.
*
* http://www.mssl.ucl.ac.uk/swift/docs/mil-std-1750a.pdf
*
* @author nm
*
*/
public class MilStd1750A {
public static long MAX_FLOAT_VALUE = 0x7FFFFF_7F_FFFFL;
public static long MIN_FLOAT_VALUE = 0xFFFFFF_7F_FFFFL;
public static int MAX_FLOAT32_VALUE = 0x7FFFFF_7F;
public static int MIN_FLOAT32_VALUE = 0xFFFFFF_7F;
/**
* Encode double value to 48 bits 1750A floating point number.
* If the number is too large or too small, the {@link #MAX_FLOAT_VALUE} respectively {@link #MIN_FLOAT_VALUE} are
* returned
*
* This performs some bit operations to transform from IEEE 754 binary representation to STD 1750 binary
* representation.
* No Math.pow or other expensive operations are used.
*
* @param value
* - double number
* @return encoded 48 bits number (the first 16 bits of the long are 0)
*/
public static long encode48(double value) {
long x = Double.doubleToRawLongBits(value);
if (x == 0) {
return 0;
}
// IEEE 754 numbers have an implicit 1 in front of the mantissa (that's why we do the "| 0x10...")
// MILSTD don't so automatically we increase the exponent with 1
// you know of course that the IEEE 754 exponents are biased with 1023 and 1023-1=1022 :)
int e = (int) (((x >> 52) & 0x7FF) - 1022);
long m = (x & 0xF_FFFF_FFFF_FFFFL) | 0x10_0000_0000_0000L;
if (x < 0) {
// this is a negative number, however in IEEE 754 the sign is at the beginning of the number and the
// mantissa is positive
// in the MILSTD we have to encode the sign in the mantissa
// the trick is that we know there is a 1 in front of the mantissa (we added it above) - therefore when we
// change sign (m=-m) the first digit will become 0 - that is true in all cases with one exception
if (m == 0x10_0000_0000_0000L) {
// exception: when we change sign this mantissa stays the same
// that means there will be two binary 1 (the sign plus the first bit of the mantissa) at the beginning
// of the MILSTD number which is not allowed.
// therefore we shift it to the left and decrease the exponent
m = m << 1;
e--;
}
m = -m;
} // for positive numbers we do nothing because the mantissa is already normalised
// (first bit = sign = 0, second bit = implicit IEEE = 1)
if (e > 127) {
return x > 0 ? MAX_FLOAT_VALUE : MIN_FLOAT_VALUE;
} else if (e < -128) {
return 0;
}
m = m >> 14;
return ((m << 8) & 0xFFFFFF_00_0000L) | ((e << 16) & 0xFF_0000) | (m & 0xFFFF);
}
/**
* Decodes a MIL-STD 1750A 48 bit number into a double.
*
* @param milstd
* - number to be decoded. Only the last 48 bits are considered, the first 16 are ignored.
* @return - the decoded value
*/
public static double decode48(long milstd) {
long m = ((milstd >> 8) & 0xFFFFFF_0000L) | (milstd & 0xFFFF);
if (m == 0) {
return 0;
}
// we convert the MILSTD exponent to byte such that it can become negative and then add the IEEE bias
long e = (byte) (milstd >> 16) + 1023;
long sign = (m >> 39) << 63;
if (sign != 0) {
m = (-m) & 0xFFFFFFFFFFL;
}
// we have to find the first bit 1 from the left
// and shift m such that the first bit becomes the implicit 1 of IEEE
int k = Long.numberOfLeadingZeros(m) - 24;
m = m << (13 + k);
e = e - k;
long l = sign | (e << 52) | (m & 0xF_FFFF_FFFF_FFFFL);
return Double.longBitsToDouble(l);
}
/**
* Encodes a double into a MIL-STD 1750A 32 bit number.
*
* If the number to be encoded is too large or too small,
* the {@link #MAX_FLOAT32_VALUE} respectively {@link #MIN_FLOAT32_VALUE} are returned
*
* @param value
* @return
*/
public static int encode32(double value) {
return (int) (encode48(value) >> 16);
}
/**
*
* Decodes a 32 bit MIL-STD 1750A number into a double.
*
* @param milstd
* @return
*/
public static double decode32(int milstd) {
return decode48(((long) milstd) << 16);
}
}
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