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Pure Java implementation of libzmq
package zmq.poll;
import java.util.Map.Entry;
import java.util.Objects;
import java.util.concurrent.atomic.AtomicInteger;
import zmq.util.Clock;
import zmq.util.MultiMap;
abstract class PollerBase implements Runnable
{
private static final class TimerInfo
{
private final IPollEvents sink;
private final int id;
private boolean cancelled;
public TimerInfo(IPollEvents sink, int id)
{
this.sink = sink;
this.id = id;
}
@Override
public int hashCode()
{
return Objects.hash(id, sink);
}
@Override
public boolean equals(Object obj)
{
if (obj instanceof TimerInfo) {
TimerInfo other = (TimerInfo) obj;
return this.id == other.id && Objects.equals(this.sink, other.sink);
}
return false;
}
@Override
public String toString()
{
return "TimerInfo [id=" + id + ", sink=" + sink + "]";
}
}
// Load of the poller. Currently the number of file descriptors
// registered.
private final AtomicInteger load;
private final MultiMap timers;
// the thread where all events will be dispatched. So, the actual IO or Reaper threads.
protected final Thread worker;
protected PollerBase(String name)
{
worker = new Thread(this, name);
worker.setDaemon(true);
load = new AtomicInteger(0);
timers = new MultiMap<>();
}
// Returns load of the poller. Note that this function can be
// invoked from a different thread!
public final int getLoad()
{
return load.get();
}
// Called by individual poller implementations to manage the load.
protected void adjustLoad(int amount)
{
load.addAndGet(amount);
}
// Add a timeout to expire in timeout_ milliseconds. After the
// expiration timerEvent on sink_ object will be called with
// argument set to id_.
public void addTimer(long timeout, IPollEvents sink, int id)
{
assert (Thread.currentThread() == worker);
final long expiration = Clock.nowMS() + timeout;
TimerInfo info = new TimerInfo(sink, id);
timers.insert(expiration, info);
}
// Cancel the timer created by sink_ object with ID equal to id_.
public void cancelTimer(IPollEvents sink, int id)
{
assert (Thread.currentThread() == worker);
TimerInfo copy = new TimerInfo(sink, id);
// Complexity of this operation is O(n). We assume it is rarely used.
TimerInfo timerInfo = timers.find(copy);
assert (timerInfo != null);
// let's defer the removal during the loop
timerInfo.cancelled = true;
}
// Executes any timers that are due. Returns number of milliseconds
// to wait to match the next timer or 0 meaning "no timers".
protected long executeTimers()
{
assert (Thread.currentThread() == worker);
// Fast track.
if (timers.isEmpty()) {
return 0L;
}
// Get the current time.
long current = Clock.nowMS();
// Execute the timers that are already due.
for (Entry entry : timers.entries()) {
final TimerInfo timerInfo = entry.getKey();
if (timerInfo.cancelled) {
timers.remove(entry);
continue;
}
// If we have to wait to execute the item, same will be true about
// all the following items (multimap is sorted). Thus we can stop
// checking the subsequent timers and return the time to wait for
// the next timer (at least 1ms).
final Long key = entry.getValue();
if (key > current) {
return key - current;
}
// Trigger the timer.
if (!timerInfo.cancelled) {
timerInfo.sink.timerEvent(timerInfo.id);
}
// Remove it from the list of active timers.
timers.remove(entry);
}
// There are no more timers.
return 0L;
}
}
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