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Pure Java implementation of libzmq
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package zmq;
public enum Config
{
// Number of new messages in message pipe needed to trigger new memory
// allocation. Setting this parameter to 256 decreases the impact of
// memory allocation by approximately 99.6%
MESSAGE_PIPE_GRANULARITY(256),
// Commands in pipe per allocation event.
COMMAND_PIPE_GRANULARITY(16),
// Determines how often does socket poll for new commands when it
// still has unprocessed messages to handle. Thus, if it is set to 100,
// socket will process 100 inbound messages before doing the poll.
// If there are no unprocessed messages available, poll is done
// immediately. Decreasing the value trades overall latency for more
// real-time behaviour (less latency peaks).
INBOUND_POLL_RATE(100),
// Maximal batching size for engines with receiving functionality.
// So, if there are 10 messages that fit into the batch size, all of
// them may be read by a single 'recv' system call, thus avoiding
// unnecessary network stack traversals.
IN_BATCH_SIZE(8192),
// Maximal batching size for engines with sending functionality.
// So, if there are 10 messages that fit into the batch size, all of
// them may be written by a single 'send' system call, thus avoiding
// unnecessary network stack traversals.
OUT_BATCH_SIZE(8192),
// Maximal delta between high and low watermark.
MAX_WM_DELTA(1024),
// Maximum number of events the I/O thread can process in one go.
MAX_IO_EVENTS(256),
// Maximal delay to process command in API thread (in CPU ticks).
// 3,000,000 ticks equals to 1 - 2 milliseconds on current CPUs.
// Note that delay is only applied when there is continuous stream of
// messages to process. If not so, commands are processed immediately.
MAX_COMMAND_DELAY(3000000),
// Low-precision clock precision in CPU ticks. 1ms. Value of 1000000
// should be OK for CPU frequencies above 1GHz. If should work
// reasonably well for CPU frequencies above 500MHz. For lower CPU
// frequencies you may consider lowering this value to get best
// possible latencies.
CLOCK_PRECISION(1000000),
// Maximum transport data unit size for PGM (TPDU).
PGM_MAX_TPDU(1500),
// On some OSes the signaler has to be emulated using a TCP
// connection. In such cases following port is used.
// If 0, it lets the OS choose a free port without requiring use of a
// global mutex. The original implementation of a Windows signaler
// socket used port 5905 instead of letting the OS choose a free port.
// https://github.com/zeromq/libzmq/issues/1542
SIGNALER_PORT(0),
// Threshold of message size for choosing if message data should
// be allocated on heap or on direct memory.
// This has a direct impact on transmission of large messages
MSG_ALLOCATION_HEAP_THRESHOLD(1024 * 1024);
private final int value;
Config(int value)
{
this.value = value;
}
public int getValue()
{
return value;
}
}
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