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Flat UI skin for LibGDX scene2d.ui
/*******************************************************************************
* Copyright 2014 Pawel Pastuszak
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package pl.kotcrab.vis.ui;
import pl.kotcrab.vis.ui.widget.Separator;
import com.badlogic.gdx.scenes.scene2d.ui.Table;
public class VisTable extends Table {
public VisTable () {
super(VisUI.skin);
}
/** @param setVisDefautls if true default vis spacing defaults will be set */
public VisTable (boolean setVisDefautls) {
super(VisUI.skin);
if (setVisDefautls) TableUtils.setSpaceDefaults(this);
}
/** Adds {@link Separator} widget to table with padding top, bottom 2px with fill and expand properties and inserts new row
* after separator (not before!) */
public void addSeparator () {
add(new Separator()).padTop(2).padBottom(2).fill().expand().row();
}
}