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pl.poznan.put.structure.formats.ImmutableState Maven / Gradle / Ivy

package pl.poznan.put.structure.formats;

import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import javax.annotation.concurrent.Immutable;
import javax.annotation.concurrent.NotThreadSafe;
import org.immutables.value.Generated;

/**
 * Immutable implementation of {@link DefaultConverter.State}.
 * 

* Use the builder to create immutable instances: * {@code ImmutableState.builder()}. * Use the static factory method to create immutable instances: * {@code ImmutableState.of()}. */ @Generated(from = "DefaultConverter.State", generator = "Immutables") @SuppressWarnings({"all"}) @ParametersAreNonnullByDefault @javax.annotation.processing.Generated("org.immutables.processor.ProxyProcessor") @Immutable final class ImmutableState extends DefaultConverter.State { private final @Nullable DefaultConverter.State parent; private final BpSeq bpSeq; private final int level; @SuppressWarnings("unchecked") // safe covariant cast private ImmutableState( Optional parent, BpSeq bpSeq, int level) { this.parent = parent.orElse(null); this.bpSeq = Objects.requireNonNull(bpSeq, "bpSeq"); this.level = level; } private ImmutableState( ImmutableState original, @Nullable DefaultConverter.State parent, BpSeq bpSeq, int level) { this.parent = parent; this.bpSeq = bpSeq; this.level = level; } /** * @return The value of the {@code parent} attribute */ @Override public Optional parent() { return Optional.ofNullable(parent); } /** * @return The value of the {@code bpSeq} attribute */ @Override public BpSeq bpSeq() { return bpSeq; } /** * @return The value of the {@code level} attribute */ @Override public int level() { return level; } /** * Copy the current immutable object by setting a present value for the optional {@link DefaultConverter.State#parent() parent} attribute. * @param value The value for parent * @return A modified copy of {@code this} object */ public final ImmutableState withParent(DefaultConverter.State value) { @Nullable DefaultConverter.State newValue = Objects.requireNonNull(value, "parent"); if (this.parent == newValue) return this; return new ImmutableState(this, newValue, this.bpSeq, this.level); } /** * Copy the current immutable object by setting an optional value for the {@link DefaultConverter.State#parent() parent} attribute. * A shallow reference equality check is used on unboxed optional value to prevent copying of the same value by returning {@code this}. * @param optional A value for parent * @return A modified copy of {@code this} object */ @SuppressWarnings("unchecked") // safe covariant cast public final ImmutableState withParent(Optional optional) { @Nullable DefaultConverter.State value = optional.orElse(null); if (this.parent == value) return this; return new ImmutableState(this, value, this.bpSeq, this.level); } /** * Copy the current immutable object by setting a value for the {@link DefaultConverter.State#bpSeq() bpSeq} attribute. * A shallow reference equality check is used to prevent copying of the same value by returning {@code this}. * @param value A new value for bpSeq * @return A modified copy of the {@code this} object */ public final ImmutableState withBpSeq(BpSeq value) { if (this.bpSeq == value) return this; BpSeq newValue = Objects.requireNonNull(value, "bpSeq"); return new ImmutableState(this, this.parent, newValue, this.level); } /** * Copy the current immutable object by setting a value for the {@link DefaultConverter.State#level() level} attribute. * A value equality check is used to prevent copying of the same value by returning {@code this}. * @param value A new value for level * @return A modified copy of the {@code this} object */ public final ImmutableState withLevel(int value) { if (this.level == value) return this; return new ImmutableState(this, this.parent, this.bpSeq, value); } /** * This instance is equal to all instances of {@code ImmutableState} that have equal attribute values. * @return {@code true} if {@code this} is equal to {@code another} instance */ @Override public boolean equals(@Nullable Object another) { if (this == another) return true; return another instanceof ImmutableState && equalTo((ImmutableState) another); } private boolean equalTo(ImmutableState another) { return Objects.equals(parent, another.parent) && bpSeq.equals(another.bpSeq) && level == another.level; } /** * Computes a hash code from attributes: {@code parent}, {@code bpSeq}, {@code level}. * @return hashCode value */ @Override public int hashCode() { int h = 5381; h += (h << 5) + Objects.hashCode(parent); h += (h << 5) + bpSeq.hashCode(); h += (h << 5) + level; return h; } /** * Prints the immutable value {@code State} with attribute values. * @return A string representation of the value */ @Override public String toString() { StringBuilder builder = new StringBuilder("State{"); if (parent != null) { builder.append("parent=").append(parent); } if (builder.length() > 6) builder.append(", "); builder.append("bpSeq=").append(bpSeq); builder.append(", "); builder.append("level=").append(level); return builder.append("}").toString(); } private transient volatile long lazyInitBitmap; private static final long SCORE_LAZY_INIT_BIT = 0x1L; private transient int score; /** * {@inheritDoc} *

* Returns a lazily initialized value of the {@link DefaultConverter.State#score() score} attribute. * Initialized once and only once and stored for subsequent access with proper synchronization. * In case of any exception or error thrown by the lazy value initializer, * the result will not be memoised (i.e. remembered) and on next call computation * will be attempted again. * @return A lazily initialized value of the {@code score} attribute */ @Override public int score() { if ((lazyInitBitmap & SCORE_LAZY_INIT_BIT) == 0) { synchronized (this) { if ((lazyInitBitmap & SCORE_LAZY_INIT_BIT) == 0) { this.score = super.score(); lazyInitBitmap |= SCORE_LAZY_INIT_BIT; } } } return score; } /** * Construct a new immutable {@code State} instance. * @param parent The value for the {@code parent} attribute * @param bpSeq The value for the {@code bpSeq} attribute * @param level The value for the {@code level} attribute * @return An immutable State instance */ public static ImmutableState of(Optional parent, BpSeq bpSeq, int level) { return new ImmutableState(parent, bpSeq, level); } /** * Creates an immutable copy of a {@link DefaultConverter.State} value. * Uses accessors to get values to initialize the new immutable instance. * If an instance is already immutable, it is returned as is. * @param instance The instance to copy * @return A copied immutable State instance */ public static ImmutableState copyOf(DefaultConverter.State instance) { if (instance instanceof ImmutableState) { return (ImmutableState) instance; } return ImmutableState.builder() .from(instance) .build(); } /** * Creates a builder for {@link ImmutableState ImmutableState}. *

   * ImmutableState.builder()
   *    .parent(pl.poznan.put.structure.formats.DefaultConverter.State) // optional {@link DefaultConverter.State#parent() parent}
   *    .bpSeq(pl.poznan.put.structure.formats.BpSeq) // required {@link DefaultConverter.State#bpSeq() bpSeq}
   *    .level(int) // required {@link DefaultConverter.State#level() level}
   *    .build();
   * 
* @return A new ImmutableState builder */ public static ImmutableState.Builder builder() { return new ImmutableState.Builder(); } /** * Builds instances of type {@link ImmutableState ImmutableState}. * Initialize attributes and then invoke the {@link #build()} method to create an * immutable instance. *

{@code Builder} is not thread-safe and generally should not be stored in a field or collection, * but instead used immediately to create instances. */ @Generated(from = "DefaultConverter.State", generator = "Immutables") @NotThreadSafe public static final class Builder { private static final long INIT_BIT_BP_SEQ = 0x1L; private static final long INIT_BIT_LEVEL = 0x2L; private long initBits = 0x3L; private @Nullable DefaultConverter.State parent; private @Nullable BpSeq bpSeq; private int level; private Builder() { } /** * Fill a builder with attribute values from the provided {@code State} instance. * Regular attribute values will be replaced with those from the given instance. * Absent optional values will not replace present values. * @param instance The instance from which to copy values * @return {@code this} builder for use in a chained invocation */ public final Builder from(DefaultConverter.State instance) { Objects.requireNonNull(instance, "instance"); Optional parentOptional = instance.parent(); if (parentOptional.isPresent()) { parent(parentOptional); } bpSeq(instance.bpSeq()); level(instance.level()); return this; } /** * Initializes the optional value {@link DefaultConverter.State#parent() parent} to parent. * @param parent The value for parent * @return {@code this} builder for chained invocation */ public final Builder parent(DefaultConverter.State parent) { this.parent = Objects.requireNonNull(parent, "parent"); return this; } /** * Initializes the optional value {@link DefaultConverter.State#parent() parent} to parent. * @param parent The value for parent * @return {@code this} builder for use in a chained invocation */ public final Builder parent(Optional parent) { this.parent = parent.orElse(null); return this; } /** * Initializes the value for the {@link DefaultConverter.State#bpSeq() bpSeq} attribute. * @param bpSeq The value for bpSeq * @return {@code this} builder for use in a chained invocation */ public final Builder bpSeq(BpSeq bpSeq) { this.bpSeq = Objects.requireNonNull(bpSeq, "bpSeq"); initBits &= ~INIT_BIT_BP_SEQ; return this; } /** * Initializes the value for the {@link DefaultConverter.State#level() level} attribute. * @param level The value for level * @return {@code this} builder for use in a chained invocation */ public final Builder level(int level) { this.level = level; initBits &= ~INIT_BIT_LEVEL; return this; } /** * Builds a new {@link ImmutableState ImmutableState}. * @return An immutable instance of State * @throws java.lang.IllegalStateException if any required attributes are missing */ public ImmutableState build() { if (initBits != 0) { throw new IllegalStateException(formatRequiredAttributesMessage()); } return new ImmutableState(null, parent, bpSeq, level); } private String formatRequiredAttributesMessage() { List attributes = new ArrayList<>(); if ((initBits & INIT_BIT_BP_SEQ) != 0) attributes.add("bpSeq"); if ((initBits & INIT_BIT_LEVEL) != 0) attributes.add("level"); return "Cannot build State, some of required attributes are not set " + attributes; } } }





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