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Rhino is an open-source implementation of JavaScript written entirely in Java. It is typically embedded into Java applications to provide scripting to end users.

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/* -*- Mode: java; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
 *
 * ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is Rhino code, released
 * May 6, 1999.
 *
 * The Initial Developer of the Original Code is
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 1997-1999
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Bob Jervis
 *
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 * the GNU General Public License Version 2 or later (the "GPL"), in which
 * case the provisions of the GPL are applicable instead of those above. If
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// API class

package org.mozilla.javascript;

public interface ConstProperties {
    /**
     * Sets a named const property in this object.
     * 

* The property is specified by a string name * as defined for Scriptable.get. *

* The possible values that may be passed in are as defined for * Scriptable.get. A class that implements this method may choose * to ignore calls to set certain properties, in which case those * properties are effectively read-only.

* For properties defined in a prototype chain, * use putProperty in ScriptableObject.

* Note that if a property a is defined in the prototype p * of an object o, then evaluating o.a = 23 will cause * set to be called on the prototype p with * o as the start parameter. * To preserve JavaScript semantics, it is the Scriptable * object's responsibility to modify o.

* This design allows properties to be defined in prototypes and implemented * in terms of getters and setters of Java values without consuming slots * in each instance.

*

* The values that may be set are limited to the following: *

    *
  • java.lang.Boolean objects
  • *
  • java.lang.String objects
  • *
  • java.lang.Number objects
  • *
  • org.mozilla.javascript.Scriptable objects
  • *
  • null
  • *
  • The value returned by Context.getUndefinedValue()
  • *

* Arbitrary Java objects may be wrapped in a Scriptable by first calling * Context.toObject. This allows the property of a JavaScript * object to contain an arbitrary Java object as a value.

* Note that has will be called by the runtime first before * set is called to determine in which object the * property is defined. * Note that this method is not expected to traverse the prototype chain, * which is different from the ECMA [[Put]] operation. * @param name the name of the property * @param start the object whose property is being set * @param value value to set the property to * @see org.mozilla.javascript.Scriptable#has * @see org.mozilla.javascript.Scriptable#get * @see org.mozilla.javascript.ScriptableObject#putProperty * @see org.mozilla.javascript.Context#toObject */ public void putConst(String name, Scriptable start, Object value); /** * Reserves a definition spot for a const. This will set up a definition * of the const property, but set its value to undefined. The semantics of * the start parameter is the same as for putConst. * @param name The name of the property. * @param start The object whose property is being reserved. */ public void defineConst(String name, Scriptable start); /** * Returns true if the named property is defined as a const on this object. * @param name * @return true if the named property is defined as a const, false * otherwise. */ public boolean isConst(String name); }





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