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/* Copyright (c) 2014 Jesper Öqvist 
 *
 * This file is part of Chunky.
 *
 * Chunky is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Chunky is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * You should have received a copy of the GNU General Public License
 * along with Chunky.  If not, see .
 */
package se.llbit.chunky.map;

import se.llbit.chunky.world.Block;
import se.llbit.chunky.world.ChunkPosition;
import se.llbit.chunky.world.Heightmap;

import java.io.IOException;
import java.io.OutputStream;

/**
 * A layer describes the visible part of a chunk.
 * 

* A chunk typically stores three layers; * current layer, cave layer and surface layer. * * @author Jesper Öqvist ([email protected]) */ abstract public class AbstractLayer { /** * Render this layer to a map tile. */ abstract public void render(MapTile tile); public void renderTopography(ChunkPosition position, Heightmap heightmap) { } /** * Render this layer */ public void renderHighlight(MapTile tile, Block hlBlock, int hlColor) { } public int getAvgColor() { return 0xFF000000; } /** * Write a PNG scanline. * * @throws IOException */ public void writePngLine(int scanline, OutputStream out) throws IOException { byte[] white = new byte[] {-1, -1, -1}; byte[] black = new byte[] {0, 0, 0}; for (int x = 0; x < 16; ++x) { if (x == scanline) { out.write(black); } else { out.write(white); } } } }





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