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software.amazon.awscdk.services.gamelift.alpha.BuildProps Maven / Gradle / Ivy

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package software.amazon.awscdk.services.gamelift.alpha;

/**
 * (experimental) Properties for a new build.
 * 

* Example: *

*

 * Bucket bucket;
 * Build build = Build.Builder.create(this, "Build")
 *         .content(Content.fromBucket(bucket, "sample-asset-key"))
 *         .build();
 * CfnOutput.Builder.create(this, "BuildArn").value(build.getBuildArn()).build();
 * CfnOutput.Builder.create(this, "BuildId").value(build.getBuildId()).build();
 * 
*/ @javax.annotation.Generated(value = "jsii-pacmak/1.102.0 (build e354887)", date = "2024-08-23T05:56:25.498Z") @software.amazon.jsii.Jsii(module = software.amazon.awscdk.services.gamelift.alpha.$Module.class, fqn = "@aws-cdk/aws-gamelift-alpha.BuildProps") @software.amazon.jsii.Jsii.Proxy(BuildProps.Jsii$Proxy.class) @software.amazon.jsii.Stability(software.amazon.jsii.Stability.Level.Experimental) public interface BuildProps extends software.amazon.jsii.JsiiSerializable { /** * (experimental) The game build file storage. */ @software.amazon.jsii.Stability(software.amazon.jsii.Stability.Level.Experimental) @org.jetbrains.annotations.NotNull software.amazon.awscdk.services.gamelift.alpha.Content getContent(); /** * (experimental) Name of this build. *

* Default: No name */ @software.amazon.jsii.Stability(software.amazon.jsii.Stability.Level.Experimental) default @org.jetbrains.annotations.Nullable java.lang.String getBuildName() { return null; } /** * (experimental) Version of this build. *

* Default: No version */ @software.amazon.jsii.Stability(software.amazon.jsii.Stability.Level.Experimental) default @org.jetbrains.annotations.Nullable java.lang.String getBuildVersion() { return null; } /** * (experimental) The operating system that the game server binaries are built to run on. *

* Default: No version */ @software.amazon.jsii.Stability(software.amazon.jsii.Stability.Level.Experimental) default @org.jetbrains.annotations.Nullable software.amazon.awscdk.services.gamelift.alpha.OperatingSystem getOperatingSystem() { return null; } /** * (experimental) The IAM role assumed by GameLift to access server build in S3. *

* If providing a custom role, it needs to trust the GameLift service principal (gamelift.amazonaws.com) and be granted sufficient permissions * to have Read access to a specific key content into a specific S3 bucket. * Below an example of required permission: * { * "Version": "2012-10-17", * "Statement": [{ * "Effect": "Allow", * "Action": [ * "s3:GetObject", * "s3:GetObjectVersion" * ], * "Resource": "arn:aws:s3:::bucket-name/object-name" * }] * } *

* Default: - a role will be created with default permissions. *

* @see https://docs.aws.amazon.com/gamelift/latest/developerguide/security_iam_id-based-policy-examples.html#security_iam_id-based-policy-examples-access-storage-loc */ @software.amazon.jsii.Stability(software.amazon.jsii.Stability.Level.Experimental) default @org.jetbrains.annotations.Nullable software.amazon.awscdk.services.iam.IRole getRole() { return null; } /** * (experimental) A server SDK version you used when integrating your game server build with Amazon GameLift. *

* Default: - 4.0.2 *

* @see https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-custom-intro.html */ @software.amazon.jsii.Stability(software.amazon.jsii.Stability.Level.Experimental) default @org.jetbrains.annotations.Nullable java.lang.String getServerSdkVersion() { return null; } /** * @return a {@link Builder} of {@link BuildProps} */ @software.amazon.jsii.Stability(software.amazon.jsii.Stability.Level.Experimental) static Builder builder() { return new Builder(); } /** * A builder for {@link BuildProps} */ @software.amazon.jsii.Stability(software.amazon.jsii.Stability.Level.Experimental) public static final class Builder implements software.amazon.jsii.Builder { software.amazon.awscdk.services.gamelift.alpha.Content content; java.lang.String buildName; java.lang.String buildVersion; software.amazon.awscdk.services.gamelift.alpha.OperatingSystem operatingSystem; software.amazon.awscdk.services.iam.IRole role; java.lang.String serverSdkVersion; /** * Sets the value of {@link BuildProps#getContent} * @param content The game build file storage. This parameter is required. * @return {@code this} */ @software.amazon.jsii.Stability(software.amazon.jsii.Stability.Level.Experimental) public Builder content(software.amazon.awscdk.services.gamelift.alpha.Content content) { this.content = content; return this; } /** * Sets the value of {@link BuildProps#getBuildName} * @param buildName Name of this build. * @return {@code this} */ @software.amazon.jsii.Stability(software.amazon.jsii.Stability.Level.Experimental) public Builder buildName(java.lang.String buildName) { this.buildName = buildName; return this; } /** * Sets the value of {@link BuildProps#getBuildVersion} * @param buildVersion Version of this build. * @return {@code this} */ @software.amazon.jsii.Stability(software.amazon.jsii.Stability.Level.Experimental) public Builder buildVersion(java.lang.String buildVersion) { this.buildVersion = buildVersion; return this; } /** * Sets the value of {@link BuildProps#getOperatingSystem} * @param operatingSystem The operating system that the game server binaries are built to run on. * @return {@code this} */ @software.amazon.jsii.Stability(software.amazon.jsii.Stability.Level.Experimental) public Builder operatingSystem(software.amazon.awscdk.services.gamelift.alpha.OperatingSystem operatingSystem) { this.operatingSystem = operatingSystem; return this; } /** * Sets the value of {@link BuildProps#getRole} * @param role The IAM role assumed by GameLift to access server build in S3. * If providing a custom role, it needs to trust the GameLift service principal (gamelift.amazonaws.com) and be granted sufficient permissions * to have Read access to a specific key content into a specific S3 bucket. * Below an example of required permission: * { * "Version": "2012-10-17", * "Statement": [{ * "Effect": "Allow", * "Action": [ * "s3:GetObject", * "s3:GetObjectVersion" * ], * "Resource": "arn:aws:s3:::bucket-name/object-name" * }] * } * @return {@code this} */ @software.amazon.jsii.Stability(software.amazon.jsii.Stability.Level.Experimental) public Builder role(software.amazon.awscdk.services.iam.IRole role) { this.role = role; return this; } /** * Sets the value of {@link BuildProps#getServerSdkVersion} * @param serverSdkVersion A server SDK version you used when integrating your game server build with Amazon GameLift. * @return {@code this} */ @software.amazon.jsii.Stability(software.amazon.jsii.Stability.Level.Experimental) public Builder serverSdkVersion(java.lang.String serverSdkVersion) { this.serverSdkVersion = serverSdkVersion; return this; } /** * Builds the configured instance. * @return a new instance of {@link BuildProps} * @throws NullPointerException if any required attribute was not provided */ @software.amazon.jsii.Stability(software.amazon.jsii.Stability.Level.Experimental) @Override public BuildProps build() { return new Jsii$Proxy(this); } } /** * An implementation for {@link BuildProps} */ @software.amazon.jsii.Stability(software.amazon.jsii.Stability.Level.Experimental) @software.amazon.jsii.Internal final class Jsii$Proxy extends software.amazon.jsii.JsiiObject implements BuildProps { private final software.amazon.awscdk.services.gamelift.alpha.Content content; private final java.lang.String buildName; private final java.lang.String buildVersion; private final software.amazon.awscdk.services.gamelift.alpha.OperatingSystem operatingSystem; private final software.amazon.awscdk.services.iam.IRole role; private final java.lang.String serverSdkVersion; /** * Constructor that initializes the object based on values retrieved from the JsiiObject. * @param objRef Reference to the JSII managed object. */ protected Jsii$Proxy(final software.amazon.jsii.JsiiObjectRef objRef) { super(objRef); this.content = software.amazon.jsii.Kernel.get(this, "content", software.amazon.jsii.NativeType.forClass(software.amazon.awscdk.services.gamelift.alpha.Content.class)); this.buildName = software.amazon.jsii.Kernel.get(this, "buildName", software.amazon.jsii.NativeType.forClass(java.lang.String.class)); this.buildVersion = software.amazon.jsii.Kernel.get(this, "buildVersion", software.amazon.jsii.NativeType.forClass(java.lang.String.class)); this.operatingSystem = software.amazon.jsii.Kernel.get(this, "operatingSystem", software.amazon.jsii.NativeType.forClass(software.amazon.awscdk.services.gamelift.alpha.OperatingSystem.class)); this.role = software.amazon.jsii.Kernel.get(this, "role", software.amazon.jsii.NativeType.forClass(software.amazon.awscdk.services.iam.IRole.class)); this.serverSdkVersion = software.amazon.jsii.Kernel.get(this, "serverSdkVersion", software.amazon.jsii.NativeType.forClass(java.lang.String.class)); } /** * Constructor that initializes the object based on literal property values passed by the {@link Builder}. */ protected Jsii$Proxy(final Builder builder) { super(software.amazon.jsii.JsiiObject.InitializationMode.JSII); this.content = java.util.Objects.requireNonNull(builder.content, "content is required"); this.buildName = builder.buildName; this.buildVersion = builder.buildVersion; this.operatingSystem = builder.operatingSystem; this.role = builder.role; this.serverSdkVersion = builder.serverSdkVersion; } @Override public final software.amazon.awscdk.services.gamelift.alpha.Content getContent() { return this.content; } @Override public final java.lang.String getBuildName() { return this.buildName; } @Override public final java.lang.String getBuildVersion() { return this.buildVersion; } @Override public final software.amazon.awscdk.services.gamelift.alpha.OperatingSystem getOperatingSystem() { return this.operatingSystem; } @Override public final software.amazon.awscdk.services.iam.IRole getRole() { return this.role; } @Override public final java.lang.String getServerSdkVersion() { return this.serverSdkVersion; } @Override @software.amazon.jsii.Internal public com.fasterxml.jackson.databind.JsonNode $jsii$toJson() { final com.fasterxml.jackson.databind.ObjectMapper om = software.amazon.jsii.JsiiObjectMapper.INSTANCE; final com.fasterxml.jackson.databind.node.ObjectNode data = com.fasterxml.jackson.databind.node.JsonNodeFactory.instance.objectNode(); data.set("content", om.valueToTree(this.getContent())); if (this.getBuildName() != null) { data.set("buildName", om.valueToTree(this.getBuildName())); } if (this.getBuildVersion() != null) { data.set("buildVersion", om.valueToTree(this.getBuildVersion())); } if (this.getOperatingSystem() != null) { data.set("operatingSystem", om.valueToTree(this.getOperatingSystem())); } if (this.getRole() != null) { data.set("role", om.valueToTree(this.getRole())); } if (this.getServerSdkVersion() != null) { data.set("serverSdkVersion", om.valueToTree(this.getServerSdkVersion())); } final com.fasterxml.jackson.databind.node.ObjectNode struct = com.fasterxml.jackson.databind.node.JsonNodeFactory.instance.objectNode(); struct.set("fqn", om.valueToTree("@aws-cdk/aws-gamelift-alpha.BuildProps")); struct.set("data", data); final com.fasterxml.jackson.databind.node.ObjectNode obj = com.fasterxml.jackson.databind.node.JsonNodeFactory.instance.objectNode(); obj.set("$jsii.struct", struct); return obj; } @Override public final boolean equals(final Object o) { if (this == o) return true; if (o == null || getClass() != o.getClass()) return false; BuildProps.Jsii$Proxy that = (BuildProps.Jsii$Proxy) o; if (!content.equals(that.content)) return false; if (this.buildName != null ? !this.buildName.equals(that.buildName) : that.buildName != null) return false; if (this.buildVersion != null ? !this.buildVersion.equals(that.buildVersion) : that.buildVersion != null) return false; if (this.operatingSystem != null ? !this.operatingSystem.equals(that.operatingSystem) : that.operatingSystem != null) return false; if (this.role != null ? !this.role.equals(that.role) : that.role != null) return false; return this.serverSdkVersion != null ? this.serverSdkVersion.equals(that.serverSdkVersion) : that.serverSdkVersion == null; } @Override public final int hashCode() { int result = this.content.hashCode(); result = 31 * result + (this.buildName != null ? this.buildName.hashCode() : 0); result = 31 * result + (this.buildVersion != null ? this.buildVersion.hashCode() : 0); result = 31 * result + (this.operatingSystem != null ? this.operatingSystem.hashCode() : 0); result = 31 * result + (this.role != null ? this.role.hashCode() : 0); result = 31 * result + (this.serverSdkVersion != null ? this.serverSdkVersion.hashCode() : 0); return result; } } }





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