
software.amazon.awssdk.services.gamelift.model.ResourceCreationLimitPolicy Maven / Gradle / Ivy
/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
* the License. A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
* and limitations under the License.
*/
package software.amazon.awssdk.services.gamelift.model;
import java.io.Serializable;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.function.BiConsumer;
import java.util.function.Function;
import software.amazon.awssdk.annotations.Generated;
import software.amazon.awssdk.core.SdkField;
import software.amazon.awssdk.core.SdkPojo;
import software.amazon.awssdk.core.protocol.MarshallLocation;
import software.amazon.awssdk.core.protocol.MarshallingType;
import software.amazon.awssdk.core.traits.LocationTrait;
import software.amazon.awssdk.utils.ToString;
import software.amazon.awssdk.utils.builder.CopyableBuilder;
import software.amazon.awssdk.utils.builder.ToCopyableBuilder;
/**
*
* A policy that limits the number of game sessions a player can create on the same fleet. This optional policy gives
* game owners control over how players can consume available game server resources. A resource creation policy makes
* the following statement:
* "An individual player can create a maximum number of new game sessions within a specified time period".
*
*
* The policy is evaluated when a player tries to create a new game session. For example: Assume you have a policy of 10
* new game sessions and a time period of 60 minutes. On receiving a CreateGameSession
request, Amazon
* GameLift checks that the player (identified by CreatorId
) has created fewer than 10 game sessions in the
* past 60 minutes.
*
*/
@Generated("software.amazon.awssdk:codegen")
public final class ResourceCreationLimitPolicy implements SdkPojo, Serializable,
ToCopyableBuilder {
private static final SdkField NEW_GAME_SESSIONS_PER_CREATOR_FIELD = SdkField
. builder(MarshallingType.INTEGER).getter(getter(ResourceCreationLimitPolicy::newGameSessionsPerCreator))
.setter(setter(Builder::newGameSessionsPerCreator))
.traits(LocationTrait.builder().location(MarshallLocation.PAYLOAD).locationName("NewGameSessionsPerCreator").build())
.build();
private static final SdkField POLICY_PERIOD_IN_MINUTES_FIELD = SdkField. builder(MarshallingType.INTEGER)
.getter(getter(ResourceCreationLimitPolicy::policyPeriodInMinutes)).setter(setter(Builder::policyPeriodInMinutes))
.traits(LocationTrait.builder().location(MarshallLocation.PAYLOAD).locationName("PolicyPeriodInMinutes").build())
.build();
private static final List> SDK_FIELDS = Collections.unmodifiableList(Arrays.asList(
NEW_GAME_SESSIONS_PER_CREATOR_FIELD, POLICY_PERIOD_IN_MINUTES_FIELD));
private static final long serialVersionUID = 1L;
private final Integer newGameSessionsPerCreator;
private final Integer policyPeriodInMinutes;
private ResourceCreationLimitPolicy(BuilderImpl builder) {
this.newGameSessionsPerCreator = builder.newGameSessionsPerCreator;
this.policyPeriodInMinutes = builder.policyPeriodInMinutes;
}
/**
*
* The maximum number of game sessions that an individual can create during the policy period.
*
*
* @return The maximum number of game sessions that an individual can create during the policy period.
*/
public Integer newGameSessionsPerCreator() {
return newGameSessionsPerCreator;
}
/**
*
* The time span used in evaluating the resource creation limit policy.
*
*
* @return The time span used in evaluating the resource creation limit policy.
*/
public Integer policyPeriodInMinutes() {
return policyPeriodInMinutes;
}
@Override
public Builder toBuilder() {
return new BuilderImpl(this);
}
public static Builder builder() {
return new BuilderImpl();
}
public static Class extends Builder> serializableBuilderClass() {
return BuilderImpl.class;
}
@Override
public int hashCode() {
int hashCode = 1;
hashCode = 31 * hashCode + Objects.hashCode(newGameSessionsPerCreator());
hashCode = 31 * hashCode + Objects.hashCode(policyPeriodInMinutes());
return hashCode;
}
@Override
public boolean equals(Object obj) {
return equalsBySdkFields(obj);
}
@Override
public boolean equalsBySdkFields(Object obj) {
if (this == obj) {
return true;
}
if (obj == null) {
return false;
}
if (!(obj instanceof ResourceCreationLimitPolicy)) {
return false;
}
ResourceCreationLimitPolicy other = (ResourceCreationLimitPolicy) obj;
return Objects.equals(newGameSessionsPerCreator(), other.newGameSessionsPerCreator())
&& Objects.equals(policyPeriodInMinutes(), other.policyPeriodInMinutes());
}
/**
* Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be
* redacted from this string using a placeholder value.
*/
@Override
public String toString() {
return ToString.builder("ResourceCreationLimitPolicy").add("NewGameSessionsPerCreator", newGameSessionsPerCreator())
.add("PolicyPeriodInMinutes", policyPeriodInMinutes()).build();
}
public Optional getValueForField(String fieldName, Class clazz) {
switch (fieldName) {
case "NewGameSessionsPerCreator":
return Optional.ofNullable(clazz.cast(newGameSessionsPerCreator()));
case "PolicyPeriodInMinutes":
return Optional.ofNullable(clazz.cast(policyPeriodInMinutes()));
default:
return Optional.empty();
}
}
@Override
public List> sdkFields() {
return SDK_FIELDS;
}
private static Function