modules.active_items.items.scroll_of_attack.yml Maven / Gradle / Ivy
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material: MAP
name: 'Scroll of Attack'
lore:
- '&7Gives &fStrength Lv. %var_lvl% &7effect for &f%var_dur%.'
tier: common
level:
min: 1
max: 3
uses-by-level:
'1': 1
'2': 2
'3': 3
user-requirements-by-level:
level:
'1': '5'
class: { }
variables-by-level:
'1':
lvl: 1
dur: '&f30 &7seconds'
durTick: 600
'2':
lvl: 2
dur: '&f1 &7minute'
durTick: 1200
'3':
lvl: 3
dur: '&f2 &7minutes'
durTick: 2400
usage:
RIGHT:
cooldown: 1
actions:
default:
target-selectors:
self:
- '[SELF]'
conditions:
list: [ ]
actions-on-fail: 'null'
action-executors:
- '[PARTICLE_SIMPLE] ~offset: 0.4,0.5,0.4; ~speed: 0.2; ~name: REDSTONE:255,0,0; ~target: self; ~amount: 50;'
- '[POTION] ~name: INCREASE_DAMAGE; ~amount: %var_lvl%; ~duration: %var_durtick%; ~target: self;'
- '[SOUND] ~name: BLOCK_NOTE_BLOCK_BELL; ~target: self;'
target-requirements: { }
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