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modules.active_items.items.scroll_of_attack.yml Maven / Gradle / Ivy

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material: MAP
name: 'Scroll of Attack'
lore:
  - '&7Gives &fStrength Lv. %var_lvl% &7effect for &f%var_dur%.'
tier: common
level:
  min: 1
  max: 3
uses-by-level:
  '1': 1
  '2': 2
  '3': 3
user-requirements-by-level:
  level:
    '1': '5'
  class: { }
variables-by-level:
  '1':
    lvl: 1
    dur: '&f30 &7seconds'
    durTick: 600
  '2':
    lvl: 2
    dur: '&f1 &7minute'
    durTick: 1200
  '3':
    lvl: 3
    dur: '&f2 &7minutes'
    durTick: 2400
usage:
  RIGHT:
    cooldown: 1
    actions:
      default:
        target-selectors:
          self:
            - '[SELF]'
        conditions:
          list: [ ]
          actions-on-fail: 'null'
        action-executors:
          - '[PARTICLE_SIMPLE] ~offset: 0.4,0.5,0.4; ~speed: 0.2; ~name: REDSTONE:255,0,0; ~target: self; ~amount: 50;'
          - '[POTION] ~name: INCREASE_DAMAGE; ~amount: %var_lvl%; ~duration: %var_durtick%; ~target: self;'
          - '[SOUND] ~name: BLOCK_NOTE_BLOCK_BELL; ~target: self;'

target-requirements: { }




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